[SOLVED] Why does my map crash when I add water?

Started by Giftheck, December 30, 2019, 11:46:12 AM

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December 30, 2019, 11:46:12 AM Last Edit: August 25, 2020, 03:50:06 AM by Giftheck
So, I'm building a Scarif map, but when I try to test it out, it crashes the game before it finishes loading. Creating a version without water seems to work so I'm sure it's the water that's the cause. I started by levelling the TER of Kashyyyk: Islands and emptying it, so I'm sure it's not the terrain at fault, and my map has more land than Kashyyyk: Islands.

Any ideas as to why it's crashing before it loads?
All mods on indefinite hold

how much water have you got in your map ? it happens if i put a lot of water in there.
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh

Quote from: wsa30h on December 30, 2019, 11:58:50 AM
how much water have you got in your map ? it happens if i put a lot of water in there.

Like I said, the terrain is the same size as Kashyyyk: Islands, and because of the nature of the map being made of more islands, there's less water.
All mods on indefinite hold

make sure you have the fx file and also in the world req that the envfx isnt commented out so not like this--envfx but like this, and waterbump map and a world like kashyyyks water tga thats all i can think of off the top of my head.
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh

LTTP, but the missing FX file was the cause of the crash.
All mods on indefinite hold

that would do it.
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh