Conversion from SWBF2 to 1 Map - Water dissapeared + No hole

Started by Red04SWBF, August 18, 2017, 03:35:36 AM

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I'm still working on my map conversions from SWBF2 to SWBF1. When I tested the Dagobah map yesterday, two things happened:

-There was no water on the ground. I know there are files related to the map water but I don't know if they are well placed in the BFBuilder project file.




-Do you know the area where there's a cave and inside it a CP? Well, it is covered by the same ground. I've already reviewed the MSH of the cave and I don't know why it doesn't work, apparently has the terrain cutter to produce the necessary hole.




Any way to fix it?
AR Clan Discord: https://discord.gg/gmmSm5e | Star Wars: Battlefront - 20th Anniversary (2004-2024)

Water on a converted map has to be replaced manually.

As for the other issue with regards to the terrain cutter, does the terrain cutter show up in ZeroEditor?
All mods on indefinite hold

To make terrain cutter work you need to save your map at least once.
Beauty is, the way to perfection.

Glory to Ukraine!  :mf:

Solved both issues!!! :cheer:



To solve the water issue I only had to move some files to the correct folder, edit the Dag1.req file and copy and paste the dag1.fx file obtained from the SWBF2 assets.



For the terrain cutter I re-saved the map once, just as Sereja said now. ;)

The map now looks a lot better, however I have discovered that it lacks a detail. It's the following:




It's assumed that there is a natural barrier that represents the boundary of the map. Could it be placed/solved?
AR Clan Discord: https://discord.gg/gmmSm5e | Star Wars: Battlefront - 20th Anniversary (2004-2024)

Those "details" calls a foliage. It's in .prp file and all of the textures/models it may requested. Also you need to use foliage brush in ZE.
Beauty is, the way to perfection.

Glory to Ukraine!  :mf:

Quote from: Sereja on August 19, 2017, 06:03:09 AM
Those "details" calls a foliage. It's in .prp file and all of the textures/models it may requested. Also you need to use foliage brush in ZE.

I just did it and it works! Thanks a lot, I've finished the map. :cheers:
AR Clan Discord: https://discord.gg/gmmSm5e | Star Wars: Battlefront - 20th Anniversary (2004-2024)