Recent posts

#61
General / Re: (HELP) I need the SWBFRAW3...
Last post by Anyder - February 27, 2025, 06:08:13 PM
#63
Star Wars Battlefront (2004 Original) / Re: Enable Vote to Kick with S...
Last post by Led - February 27, 2025, 06:06:05 PM
Quote from: SG-17 on February 27, 2025, 04:59:45 PMI figured someone here might know, is there a way to enable Vote to Kick from a server via an argument in the Batch file used to host SWBF1 servers? I can't seem to get the Ban/Kick window to work on the server window so this would be the next best thing.

If I recall, I used a macro program to autoload a ban list--but I think it was based in the GUI version of the game.  Auto-IT. 

I can probably find it if needed.

You can also firewall ban from your router or when using a rented server.
#64
Star Wars Battlefront (2004 Original) / Re: Enable Vote to Kick with S...
Last post by Anyder - February 27, 2025, 05:55:58 PM
These are all commands available... so I guess that's a no:

 
Note: Not all of these may be enabled in the final shipped game.

/profile
/ai
/ainotext
/framerate
/invincible
/unlimitedammo
/demomode
/lang
/loadspam
/record
/playback
/notvalues
/ShowAllSessions
/ShowAllServers
/nointro
/AskLucasToRemovePhysicalCDCheck
/splitscreen
/split
/screenshot
/toggledisplay
/firstperson
/nonames
/bandwidth
/latency
/loss
/jitter
/nodrag
/autonet
/playercount
/playerlimit
/gamename
/lan
/norender
/nowait
/nosound
/nostartupmusic
/fixedrate
/team
/skill
/evil (forces player to side 2)
/quakecam
/soundwarning
/noai
/crashed
/throttle
/netplayers
/sideselect
/bots
/netregion ("NA" "JAP"  "EUR")
/heroes
/randomize
/nomovies
/tps
/noframelock
/nowaitlate
/waitlate
/oneworld
/splitupdate
/droplateupdate
/adminpw
/password
/noaim
/noteamdamage
/difficulty
/gameslice
/resolution
/log
/nocheckcd
/win
/fixedfunction
/install
/audiomixbuffer
/audionoenhance
/audiosamplerate
/audiomaxchannels
/logfinalscore
/spawn
#65
Star Wars Battlefront (2004 Original) / Enable Vote to Kick with Serve...
Last post by SG-17 - February 27, 2025, 04:59:45 PM
I figured someone here might know, is there a way to enable Vote to Kick from a server via an argument in the Batch file used to host SWBF1 servers? I can't seem to get the Ban/Kick window to work on the server window so this would be the next best thing.
#66
General / Re: (HELP) I need the SWBFRAW3...
Last post by SG-17 - February 27, 2025, 02:34:49 PM
13 years late, but I have been looking for this. Do you still have it?
#67
Yeah I was just looking to experiment and learn the systems better.

Thanks for the links, looks like a lot of fun reading.
#68
Just an FYI--Kalle now includes an empty master server database.  The Github projects are still there but you have to go back in his list to 2016.

My understanding though is that is is source code and not binaries so there is some serious work involved.

As DP mentioned, we have a very stable master server; I own the domain SWBFspy.com for 10 more years, and probably will renew it for another 10 or 20 after that.  The cost to pay for the server rental is not zero but something I expect to be able to keep supporting.   :cheers:
#69
Yeah I've set it up.  I also have the DB structure in an ER diagram (because you'd need to create the DB yourself).  It's no minor feat to get running but I've done it.

If it's something you really want to do, I can direct you to some documentation but with as small as the community is, I don't recommend it. If this is in reference to the problems with the servers, that's not the MS, that's the BF1 server software.

Our current setup is about as stable as it gets in terms of the master server.  If it's just for experimenting/learning, then have at it.
#70
Released Maps and Mods / Re: Sixth Unit Restoration Pro...
Last post by Giftheck - February 26, 2025, 10:27:51 AM
So, I've received feedback, and this has gone quite well. My next task is one that somebody suggested:

Turning this into a sort of 'ultimate' edition of Battlefront, featuring all the maps from both games in one bundle alongside these new units.

Stay tuned for more.