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#1
Star Wars Battlefront (2004 Original) / Re: Battlefront 2004 Retail Co...
Last post by Led - September 15, 2026, 05:15:50 AM
You may have the 1.0 version of the game.  There is a patch on this site to upgrade to 1.2.

A way to check to see if you have 1.0 or 1.2 is to look into GameData folder and see if there is a file called TAT3.  If it exists, you have 1.2.  If it is not there, you have 1.0.

Not sure why I have acrobat in there...perhaps I had a bad drag and drop.

DirectX missing is a bigger concern.  On your installation of your game, it should have asked if you wanted it installed. 
=======> try to reinstall the game and see if it prompts you for DirectX installation


I would also like to see the file names of your installation.  If you are comfortable using a Command Window
=======> open a windows command windows in the Star Wars Battlefront folder
=======> run this command and the prompt:  dir /s > filelist.txt
=======> compress (zip) and upload this file to this this thread

If you want to try it, my directX folder is here:  https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1677
run the directX install program then run your game.  Not sure this would work.





         
#2
Released Maps and Mods / direct X from SWBF2004
Last post by Led - September 15, 2026, 05:14:59 AM
#3
Star Wars Battlefront (2004 Original) / Re: Battlefront 2004 Retail Co...
Last post by SiuluiS - September 15, 2026, 03:03:41 AM
Quote from: Led on September 13, 2026, 07:05:37 AMFind the Folder "Star Wars Battlefront"  that was created when you installed the game from the CD.  It is probably is something like windows x86, LucasArts, or something like that...

Ok, I did as you suggested: Moved the right folder to the right path on the new PC (Programfiles×86 > Lucasarts > Star Wars Battlefront), downloaded and extracted the patch, substituted said patched .exe to the one in GameData.
Unfortunately aside from a brief moment when the icon of the game appears on the taskbar and opens a black window (for about 2/3 seconds), nothing happens. Doesn't even bring me up to the loading screen, it just pops up the black window for a few secs then disappears from taskbar and nothing else. Don't know what to tell you, everything in the folders seems to be the same as your screenshots, except for the extra exes and stuff.

Only thing I don't have of what I assume is the core stuff is that "DirectX" folder, is it necessary? I have directX on my computer but not that folder inside "Star Wars Battlefront" folder...

also missing "Autorun.inf", "Update1_2.txt" and "Acrobat" but I'm pretty sure those are part of the extra stuff
#4
Star Wars Battlefront (2004 Original) / Re: Battlefront 2004 Retail Co...
Last post by Led - September 13, 2026, 07:05:37 AM
Find the Folder "Star Wars Battlefront"  that was created when you installed the game from the CD.  It is probably is something like windows x86, LucasArts, or something like that.

It should look like the first image.  Copy the entire folder to a new computer and place it in C:\ or somewhere similar that is not too deep into folders.

When you go to run the game, do not use LaunchBF.exe; instead open the folder GameData.

In that folder you will find Battlefront.exe. Use the attachment I have to this post (extract it from the zip file) and replace your Battlefront.exe with this one.  (It is a no-cd patch).

Start the game by double clicking on Battlefront.exe in this folder.

I will share a screen shot of my folder but there are extra files in there.  You will not have so many exe files.
#5
Star Wars Battlefront (2004 Original) / Re: Battlefront 2004 Retail Co...
Last post by SiuluiS - September 13, 2026, 02:32:34 AM
Quote from: Led on September 07, 2026, 03:39:42 AMThanks for the videos and screen shots.  Hard to tell right now if this is a video card/graphics issue or a game issue.

Hey, sorry for the late reply.
So I checked my specs as you suggested and I have 2 gpus:
- Intel (R) hd graphics 520
- Nvidia Geforce 940m

Using task manager it seems the only active one is the first one (intel), even when "playing" the game.

I also tried to copy the game folders to another pc but it wouldn't let me play, promting me instead to install it again on the new pc and then getting stuck in different ways. I am afraid I'll need a more detailed explanation on how and which files exactly to copy over...
So, to be clear, when you say "copy the entire game folder" you mean the one depicted in the "Main Folder" screenshot (so the one in programs x86) or the one from the "Disk-Main" screenshot (so from the disk)?

I tried both, and both times it promted me to install again but with the first option I immediately got a followup error message saying that it could not find "Setup.exe" inside the GameData folder, while the second try, using the Disk-Main copy, got into the install process only stopping because it couldn't find the files after asking to insert the other disks to proceed.
Tried to explain as best as I could, hope it is clear enough to understand
#6
SWBF1 Modding / Re: Star Wars Battlefront Port...
Last post by Giftheck - September 11, 2026, 11:49:04 PM

Started working on a 'space interior map pacl' for Elite Squadron too. This interior comes from SWBF3 Wii rather than Elite Squadron, as it looks much nicer. I've also done what Teancum has done with some of his interiors and put a version of the stock CIS interior up the other end to expand it.
#7
SWBF2 Modding / Re: Cannot change weapon posit...
Last post by {AR}MetalKiller - September 09, 2026, 07:49:35 AM
Nevermind, I used the same process Ty294 described before. Sorry!
#8
SWBF2 Modding / Re: Cannot change weapon posit...
Last post by {AR}MetalKiller - September 09, 2026, 12:07:18 AM
I was able to move the weapon hard point in the past. However, I don't recall the exact steps anymore.
In your case I would try to reparent the hardpoint to the hand/weapon bone and keep the offset (origin to the hard point geometry).
I will try to reproduce when I am home.
#9
SWBF2 Modding / Re: Cannot change weapon posit...
Last post by Lumind - September 08, 2026, 11:52:55 PM
Quote from: Ty294 on September 08, 2026, 11:23:46 AMYour other alternative is to adjust the position of the hand of your model so it aligns closer to that bone.

I am thinking of doing it but as a last resort because otherwise I'll have a tiny-hands Trandoshan  :D

I also looked at the ewok's model - the distance from the center is about the same but lower to consider its height. So, somehow some adjustments are possible.
#10
SWBF2 Modding / Re: Cannot change weapon posit...
Last post by Ty294 - September 08, 2026, 11:23:46 AM
Sorry, my mistake. I thought you were talking about a weapon model.

For a soldier model, I still don't think the hp_weapon hardpoint does anything, I think it's the hp_weapon bone that is part of the skeleton that matters, but I just tried moving that around and it also doesn't do anything. I'm not very knowledgeable about modifying skeletons, so maybe some else knows how to do that.

Your other alternative is to adjust the position of the hand of your model so it aligns closer to that bone.