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Messages - D4R|< $1D3

#121
Yeah yeah sure Roxas that be fun ^^
#122
SWBF1 Modding / Re: New NickChanger_Dual Edition
May 13, 2013, 04:18:40 PM
Okies...
#123
SWBF1 Modding / Re: New NickChanger_Dual Edition
May 13, 2013, 03:47:18 PM
Quote from: ! [ 2 1 2 ] M a r t ! on May 13, 2013, 03:11:39 PM
1. Group can't boot 2. they look like bots 3. annoying usually, messes up team count.
Not really in SWBFII theres alot of em and we can kick or ban them they dont mess up team count sense we see a BLANK on the Player List And they dont anoyying me for what ever reason and i would love to look like an ai thats the way i play if you didnt know
#124
General / Re: Openspy is effecting SWBFII?
May 13, 2013, 03:45:30 PM
well swbfI works fine but now swbfII wont work cause if the openspy patch ..
#125
General / Re: Openspy is effecting SWBFII?
May 13, 2013, 02:27:57 PM
Well p i s s thats not fun i use Gamespy on there and now even if i delete the patch i can't login into my swbfII gamespy or join servers...
#126
SWBF1 Modding / Re: New NickChanger_Dual Edition
May 13, 2013, 02:26:28 PM
Why is no name so BAD?....
#127
General / Openspy is effecting SWBFII?
May 13, 2013, 01:37:09 PM
Once i got Openspy patch but then the servers when down so i when to SWBFII and i couldnt join any kind of server its never done this to me but afther i got the patch it started to happen.. is it effecting it?...
#128
SWBF1 Modding / Re: Delayshot pistol
May 12, 2013, 04:26:47 PM
ok i did it got better yes thanks
#129
SWBF1 Modding / Re: Delayshot pistol
May 12, 2013, 02:35:46 PM
well i dont want a unreal pistol i want it to have less spread thats what i mean .
#130
SWBF1 Modding / Re: Delayshot pistol
May 12, 2013, 01:14:29 PM
[WeaponClass]
ClassLabel       = "cannon"

[Properties]
AnimationBank      = "pistol"
GeometryName       = "cis_weap_inf_pistol"
HighResGeometry         = "cis_1st_weap_inf_pistol"

//***********************************************
//*************   TARGET & RANGE VALUES  **********
//***********************************************

TargetEnemy      = "1"
TargetNeutral      = "0"
TargetFriendly      = "0"

TargetPerson      = "1"
TargetAnimal      = "1"
TargetDroid      = "1"
TargetVehicle      = "0"
TargetBuilding      = "0"

MinRange      = "0"
OptimalRange      = "16"
MaxRange      = "32"

LockOnRange             = "64.0"
LockTime                = "0.4"
LockOnAngle             = "1.0"

ZoomMin         = "2.5"
ZoomMax         = "2.5"
ZoomRate      = "0.0"

YawSpread      = "0.25"
PitchSpread      = "0.25"

SpreadPerShot      = "1.1"
SpreadRecoverRate   = "4.8"
SpreadThreshold      = "1.6"
SpreadLimit      = "6.0"

StandStillSpread   = "0.0"
StandMoveSpread      = "0.0"
CrouchStillSpread   = "0.0"
CrouchMoveSpread   = "0.0"
ProneStillSpread   = "0.0"
ProneMoveSpread      = "0.0"

HeatPerShot         = "0.0"
HeatRecoverRate         = "0.0"
HeatThreshold         = "0.0"
//***********************************************
//*********** WEAPON PERFORMANCE VALUES *********
//***********************************************

RoundsPerClip       = "11"
ReloadTime       = "2.0"
ShotDelay       = "0.2"
TriggerSingle      = "0"
MaxPressedTime      = "0.0"

SalvoCount      = "1"
SalvoDelay      = "0.0"
InitialSalvoDelay   = "0.0"
SalvoTime      = "0.0"

OrdnanceName       = "cis_weap_inf_pistol_ord"
FirePointName      = "hp_fire"

//***********************************************
//***********  HUD & CONTROLLER VALUES  *********
//***********************************************

IconTexture      = "IMP_pistol_icon"
ModeTexture      = "HUD_weap_semiauto"
ReticuleTexture      = "reticule_pistol"

MuzzleFlash      = "small_muzzle_flash"
FlashColor       = "255 51 255"
FlashLength       = 0.025
FlashLightColor    = "255 51 255"
FlashLightRadius    = "2.0"
FlashLightDuration    = "0.25"
Discharge      = "small_smoke_effect"

//******************************************************
//***************   SOUND      ****************
//******************************************************

FireSound           = "cis_weap_inf_pistol_fire"
FireEmptySound      = "com_weap_inf_weapon_empty"
FireLoopSound      = ""
ReloadSound         = "cis_weap_inf_reload_med"
ChargeSound          = ""
ChangeModeSound       = "cis_weap_inf_equip_med"
WeaponChangeSound   = "cis_weap_inf_equip_med"
ClankLeftWalkSound  = ""
ClankRightWalkSound = ""
ClankLeftRunSound   = ""
ClankRightRunSound  = ""
JumpSound           = "cis_weap_inf_pistol_mvt_jump"
LandSound           = "cis_weap_inf_pistol_mvt_land"
RollSound           = "cis_weap_inf_pistol_mvt_roll"
ProneSound          = "cis_weap_inf_pistol_mvt_squat"
SquatSound          = "cis_weap_inf_pistol_mvt_lie"
StandSound          = "cis_weap_inf_pistol_mvt_getup"





#131
SWBF1 Modding / Re: Delayshot pistol
May 12, 2013, 10:27:48 AM
i have but its not getting the right thing it needs thats why i asked
#132
SWBF1 Modding / Delayshot pistol
May 12, 2013, 10:00:13 AM
Im making a fullauto pistol but when i put "0" its good its fullauto but the spread shot is too much and i dont know what to make the spreadshot to make it good or a should i use imp or rep rifle spreadshot ?....
#133
General / A good idea?..
May 12, 2013, 07:13:31 AM
i was woundering is it a good idea if you know how SWBFI sometimes gets all jacked up and you gotta resintall it i was woundering once you install it copy the foilder Star Wars Battle Front 1 and put it somewhere safe and if ur currentf swbfi is bad just put that 1 in its place?
#134
Quote from: ! [ 2 1 2 ] M a r t ! on May 12, 2013, 05:01:02 AM
Welcome back, how did you fix it?
New COMPUTER XD
#135
Im back again ! im able to play SWBFI Now :D!