The AddOn folder comes by default in SWBF2, which should make it easier. I searched the forums but can't seem to find a tutorial on hosting mod maps, but I believe it was posted somewhere... However, MK's guidance in the prev reply should do it
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#31
Star Wars Battlefront 2 (2005 Original) / Re: How to set up mod maps in a dedicated server?
February 10, 2024, 10:31:05 AM #32
Star Wars Battlefront 2 (2005 Original) / Re: Xbox Dedicated Server software
February 05, 2024, 12:23:59 PM
Don't think so since no Software was published by the game devs. Let us know otherwise
#33
Released Assets / Re: Jedi Temple Ruins (TFU) Source files
January 31, 2024, 04:28:40 PM
Perhaps the owner took it down. Please reach them directly and they might share the file you.
#34
Star Wars Battlefront 2 (2005 Original) / Re: Re: SWBFgamers.com Chicago Server for SWBF2--map suggestions taken here
December 12, 2023, 10:22:50 AM
I usually check and restart servers twice a week... If you use SWBFSpy, they should be showing up
#35
General / Re: Rip to webs
November 26, 2023, 11:04:53 AM
Man this is the worst news I have read in the entire year
#36
SWBF2 Modding / Re: new Era need help
November 07, 2023, 03:46:04 PM
Hello,
I'd highly recommend posting code directly here so that people can provide better support. Is the new era created in SIDE files? Where is it linking? Is mission file modded to include it?
I'd highly recommend posting code directly here so that people can provide better support. Is the new era created in SIDE files? Where is it linking? Is mission file modded to include it?
#37
Star Wars Battlefront (2004 Original) / Re: If you have retail CD Copy of this game, can you download mods to it
October 22, 2023, 02:24:06 PM
Your question has been already answered. Please, avoid spamming this way.
https://www.swbfgamers.com/index.php?topic=14834.msg126782
https://www.swbfgamers.com/index.php?topic=14834.msg126782
#38
SWBF2 Modding / Re: Downloadable Maps
October 22, 2023, 02:23:03 PMQuote from: drbob76 on October 22, 2023, 11:57:35 AMIs there a way to edit downloadable maps, like the SWBF1 maps made by Marvel4, like editing scripts and munging, or can you only do that with the default maps.If assets were released, yes. Else, if you're quite experienced, you can always hexedit
#39
Released Maps and Mods / Re: Endor-Long Valley
June 30, 2023, 11:37:14 AMYeah... Seems like no file was attached :/
#41
Released Maps and Mods / Re: SWBFSpy Installer (SWBF1, English)
May 03, 2023, 03:07:36 PMQuote from: codergames on May 02, 2023, 07:56:46 AMIt says:Won't hurt to ask nicely, will it?
Besides, it asks for your local SWBF folder. Maybe you chose another location? Just tested and it did work for me.
#42
SWBF2 Modding / Re: Mod tools requirements
April 09, 2023, 02:53:41 PM
538MB -- it is specified when you download the file.
#43
Star Wars Battlefront 2 (2005 Original) / Re: Mygeeto Campaign Does not work
March 13, 2023, 04:31:17 PM
Looks like some mod you have installed is the cause of the issue. Use the default files and see if the problem lies there
#44
SWBF1 Modding / Re: How to edit units revised
January 30, 2023, 03:46:49 PM
Hey there!
Know that we attempt to check the forums daily and if you do not get a reply it is because the task that has been asked for is not done.
Requesting the same thing over and over will lead to most of us ignoring your thread and therefore ignoring your replies.
If Led did not reply to the thread there's no need for us to justify our time or why we're not replying. This is not a business but a public place for support, so he has all the rights to ignore a thread if he is not ready to reply or didn't come up with the request -- note that we might have a real-life project ongoing that might require to be prioritized.
Hope you come up with a solution and share it with everyone here.
Know that we attempt to check the forums daily and if you do not get a reply it is because the task that has been asked for is not done.
Requesting the same thing over and over will lead to most of us ignoring your thread and therefore ignoring your replies.
If Led did not reply to the thread there's no need for us to justify our time or why we're not replying. This is not a business but a public place for support, so he has all the rights to ignore a thread if he is not ready to reply or didn't come up with the request -- note that we might have a real-life project ongoing that might require to be prioritized.
Hope you come up with a solution and share it with everyone here.
#45
SWBF1 Modding / Re: How to edit units revised
January 29, 2023, 04:30:30 PM
Good night drbob,
SWBFGamers is a forum where you can find many tutorials to follow step-by-step and gain expertise by testing. We're not a modding school, so we can't be 24/7 checking on your progression. Most of us learned modding by reading tutorials and testing, which is the key to project development.
I'm sorry, but knowing Led as much as I do, I bet he couldn't prepare a specific video for a reason, but I recommend you avoid creating new threads for the same questions because they might not get a reply. Instead, read all the tutorials we have and figure out why you got stuck on what you're trying to build.
SWBFGamers is a forum where you can find many tutorials to follow step-by-step and gain expertise by testing. We're not a modding school, so we can't be 24/7 checking on your progression. Most of us learned modding by reading tutorials and testing, which is the key to project development.
I'm sorry, but knowing Led as much as I do, I bet he couldn't prepare a specific video for a reason, but I recommend you avoid creating new threads for the same questions because they might not get a reply. Instead, read all the tutorials we have and figure out why you got stuck on what you're trying to build.