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Messages - majorspidey

#16
Other Games / Re: Kotor II story mods
January 22, 2016, 01:27:17 AM
Well to be honest I cheated the first time. Not sure I finished the second time, but I remember fighting Malak without cheats :)
#17
Other Games / Re: Kotor II story mods
January 16, 2016, 01:19:21 AM
Awesome! Thanks commander! :D

I don't play KotoR a lot, cuz it crashes every five minutes. It was a pain to finish it twice.
#18
Other Games / Re: Kotor II story mods
January 15, 2016, 08:30:29 AM
Thanks.
Not much of what I'm looking for. Guess they don't do big stuff...
#19
Other Games / Kotor II story mods
January 15, 2016, 03:44:00 AM
Dunno if this topic fits here more or in the general section, but it's a game so:
I'm looking for good story mods (a mod that converts the original story with its content to another) for kotor II that aren't still in progress/dead. Are there any other than the revenge of revan demo?
Also, what mods do you suggest (other than the restored content mod)
#20
In that case, not buying the game, I'd get bored of it too easily. :/
Edit:
Sorry, didn't see all those posts. I'll wait and see I guess
#21
But if there are AIs,I could host a game and still have fun... So how many (if any) AIs could be deployed?

(Sorry, my bad. Thought it was one of those forums that merge posts by the same user)
#22
Sorry, it's just that this thread was supposed to be about what you think the mod would be like when finished, while the other thread about modding, didn't wanna mix it up... Got mixed up regardless... Sorry Led
#23
Requests / Re: Mod idea,a big one
January 12, 2016, 10:32:00 PM
Quote from: Commander Awesome on January 12, 2016, 06:24:40 PM
(Slightly off-topic.)I suggest consulting this thread:  http://www.swbfgamers.com/index.php?topic=9542.0
Thanks
Quote from: Commander Awesome on January 12, 2016, 01:00:38 PM
That'S a matter of some debate. Also, this statement seems to contradict your later statement that you like the new Battlefront.
No it doesn't, I said it was a disgrace for a battlefront, but as a start wars game it's cool. I'm basically saying it's not battlefront.

Quote from: Commander Awesome on January 12, 2016, 01:00:38 PM
The new Battlefront is canon. This cannot be denied. Its depictions of weapons, vehicles, technology, etc. are meant to taken as official.
I don't think it's possible to have a starfighter as a playable class. Also, you would go past the class limit (of 10, or 9 with 1 hero) if you tried to add every CIS vehicle that's a droid.
That isn't possible, either.
The new bf is canon,I didn't deny that.
I only specified 2 classes, I'll give you an example :
Space battle: last 2 classes are vulture and trifighter
Geonosis: last 2 are Tank 1&2
Felucia: crab droid,etc.
I know it looks impossible, but I'm pretty sure with some coding you can convert a starfighter to a class, but keep its starfighter controls. I know this is hard work, and i know I'm speaking mandalorian, but there's just gotta be a way, at leasy for space battles.

Quote from: Commander Awesome on January 12, 2016, 06:24:40 PM
That would be inaccurate. As Revenge of the Sith shows B1s firing quite fast, and their rifles appear to be full-auto.

Really?... Been done time since seeing the movie. Regardless, in TCW (or at least in republic commandos) they shoot as I mentioned, and when their heads are shot, they shoot a bit faster randomly everywhere.

Quote from: Commander Awesome on January 12, 2016, 06:24:40 PM

They appear in every prequel film as well as many episodes of the TV series.

Well yeah, I saw 'em, thought they were B1s

Quote from: Commander Awesome on January 12, 2016, 06:24:40 PM
It's more of a walking cannon than a sniper. A better sniper replacement would be the BX commando droid or the Sharpshooter Droideka.
Sorry: dwarf spider droid, not mini. You're probably right though, a droideka sounds better, or maybe the commando should just have a sniper with him
#24
That's why I said edit spawning areas for those classes , is that possible?
#25
Oh sorry, typo. Too bad then, it won't be much.
#26
Did see it while looking for a long lost mini game of clone wars adventures. Wasn't that similar, so lost hype, but I might download it later
#27
Requests / Re: Mod idea,a big one
January 12, 2016, 11:44:54 AM
Quote from: TheGangstarTY on January 12, 2016, 08:56:08 AM
I'd first like to point out, it's a Reboot rather than a sequel.
I know that, it's just that a new of a mod in progress aimed to be battlefront 3, but it was tough, and with the reboot, it was on hold.
Quote from: TheGangstarTY on January 12, 2016, 08:56:08 AM
I say this because as of now I'm only aware that they're doing the GCW.


What's with the GCW these days??! Everything is GCW! Is it the force awakens, or i hat the 70s star wars fans are the programmers we're dealing with?!

I'll check it out, but regardless, I'd like that mod done. It's be easier to download and play too.

I've made another post, so the admin can just close that one.
#28
Requests / BFII mod proposal,a big one!
January 12, 2016, 08:38:37 AM
OK, so I'd like to post this on gametoast, but for some reason I can't gain access, so can someone post in there? But of course, that's just to get more views, I'm also talking to the members of this site.

So I'm looking for a mod, or rather, asking to make one. You see with the disgrace that is battlefront, we'll have to make our own bf3. The games itself is still pretty neat, so I'll just focus on the clone wars. I'm not asking for high graphics though, I'm just asking for more realistic, more canon gaming.

I'm no Modder and the stuff I'm about to suggest could be impossible, but here they are:
CIS first since they're messed up on battlefront:

Class 1: B1 battledroid
Class 2: B2 battledroid
Class 3: droideka
Class 4: commando droid
Class 5: mini spider droid
Class 6: vulture droid/vehicle 1
Class 7: trifighter droid/vehicle 2

Ok let's start with the vehicles/fighters. Some CIS vehicles and the 2 noted fighters are infact droids, so I don't like seeing droids (and me) ride them, it's a official impossibility! If that's not possible, you can replace the last two classes with a drone that can't attack to ride it and only that class would ride those certain rides. Both tough, but I think the first option is easier. I believe it'll be easy for the mini spider droid though. I'll do more research later to tell you what tanks are actually droids, but for now: octadroid,or whatever,and spider droid or whatever.

Now for class one: the b1 should stay the same, but his weapon should be edited. Y'know that CIS strike bomber,how it shoots laser? I want the player to hold down the mouse, fire slowly without overheating, out maybe they should reload.
B2s should be like any b2 mod: tough, but not too tough, with a powerful blaster that shoots 2 bolts per shot, they shoot quick and overheat quick. Same old missile launcher. Slow down both b1s and b2s to walk only

Droidekas: pretty much the same, but keep the health to a minimum with a headshot in its belly,so a side shot would be critical,but from the front it'd have enough time to unroll and deploy its sheild.
00Ms: you might not know about that guy, I only found out about him while playing galaxy of heroes. Search about it for more details than that: it has colors on its shoulder area and neck area of the chest, and is smarter than B1s, though highly similar. That should get a different weapon by the same name and model that uses a different system: it's pretty much a commando blaster from BFI (clone jet trooper) do the player can spam the gun for more fire rate, and it can run.
Haven't made research on a commando yet, but it too can run
The rocket launcher class is the B2 by the way, you can power the launcher up or keep it the same, your choice.

The sniper class is the mini spider droid (in case I misspelled it, it's the choir legged droid with a snout from TCW. I'm pretty sure it's a sniper, if I remember correct it acted like one in Republic Heroes. It should have less zooming than clones, but a lot more powerful.
Champion class (not the hero) should be a magnaguard with both the BFII weapon and the staff.
IMP.:  there should be more droids than clones, like 32:16. With limits on all but b1
B2:12
Droideka: 4
00M: 5
CD: 3
Mg: 2
That should be all, now the clones:

Class 1: clone trooper
Class 2: clone Sargent
Class 3: clone gunner
Class 4: clone sniper
Class 5: clone engineer
Class 6: heavy trooper

The trooper should have a carbin and a grenade, the Sargent should have a rifle and an EMP,rifles are normal,carbins are weaker and faster. EMPs disable, grenades damage. (Make EMPs sheild killers of you could)
Engineers only have a blaster as offensive, and the usual engineer stuff.
A heavy trooper uses rocket launchers (make 'em homing) and net troopers use carbins and snipers ;)
Snipers use snipers too, to make it easy for seppies.
Last, the clone gunner: a normal clone,please: use TCW's minigun,it's a lot cooler than that crap!

Clone champions are Cody and Rex,if using dual pistols ain't too hard... But then again, if you can't do that, you can't do all of that!

That's all for now, you should remove droid tanks from maps and remove some privileges  from the class, assign some spawn points, and there won't be any bugs, I think.

So who's up to the task?? Only reply on this if you are willing to make the mod and/or negotiations about it. I'll make another topic about what you think the mod would be like, and hope you guys like the idea. Post opinions here http://www.swbfgamers.com/index.php?topic=10167.new#new
Mar, out.
#29
Requests / Re: Mod idea,a big one
January 12, 2016, 08:32:53 AM
BTW is this the right place? I'll post at requests just in case, but I want to clarify that it's BFII not I
#30
So what do you think about the mod in proposing?
http://www.swbfgamers.com/index.php?topic=10166.new#new