how do i change sounds on vehicles?

Started by saber91, October 20, 2016, 05:02:21 PM

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ive tried to find other tutorials but i cant find one that covers this. i tried to just edit the ODF with the sound name but it just comes up mute when i try it.

i want to: A. make the republics gunship canon sound like the AT AT cannon (or STAP canon since its similar)

                B. change the sound of the hailfire tanks missile fire to that of the AATs turret cannon fire

                C. change the weapon reload sound of the clones and droids blasters to that of the wookie bowcaster reload

i know i have to do something in the mission LUA files but im not sure what to do. any help would be greatly appreciated.

October 20, 2016, 05:50:28 PM #1 Last Edit: October 20, 2016, 05:54:49 PM by Led
I have always found sounds to be difficult. 

There is another recent discussion here:
http://www.swbfgamers.com/index.php?topic=11216.0

also refer to this post
http://www.swbfgamers.com/index.php?topic=4692.msg45259#msg45259


and there is freds archived forum here
http://www.secretsociety.com/forum/display_forum.asp?fid=10


Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

There are two methods you can use to go about this. Refer to the tutorials above for exact descriptions, but this is the gist of it:

-You can load the sound bank for the AT-AT into your sound file. This has the drawback of loading every sound effect for the AT-AT, which would not only include the gun blast sound you want but the footsteps (which constitute 21 sounds) engine sounds and hydraulics sounds.

-You can create a custom sound bank through your asfx and config files. This way you only need to include the .wav sound file you need. I posted all the ripped sound effects here: http://www.swbfgamers.com/index.php?topic=10381.0
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