Lumind's mapping and modding notes

Started by Lumind, April 08, 2026, 01:27:26 PM

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While making a map, I was making a lot of notes on things I wish I knew. I hope you can find something useful in the attached .doc file. I believe this can be treated as an asset.
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Contents:

Munging notes   1
VisualMunge   1
ZeroMunge   1

ZeroEditor notes   1
Recommended screen height   1
Camera movement   1
Solving too dark maps in ZE   1
Terrain textures   2

The "Raise" brush   2
Very visible seams/edges between terrain texture layers in SWBF2 (not in ZE)   2
"ReduceTerrainTextureUsage" warning   3
Explosions   3
Placing an object   3
Height imprecision   4
Connections   4

The max number of connections   4
Editing connections   4
Sound notes   4
Restore missing vehicle sounds   4
Loading multiple sound lvls   4
Custom sound lvl   4
Tutorials   5
Stock .wav files   5
.sfx and .asfx   5

Sky notes   6
Reducing map's size   6
Other notes   7