How to make space to ground map.

Started by asky902, May 24, 2016, 12:08:17 AM

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How can I make a space to ground map with skydome and planet .

When you open your map lower the terrain to -320 height so you can have more room for putting spaceships into the map.The Battlefront 1/2 limit for heights are -327 or 327 i think it was.Put stuff on the ground (-320 height) and add the ships in sky (320 height).If you can make your own 3d models create a flat layer mesh.Texture in on the bottom with let say blue for sky color and the top with let say orange color for Tatooine orbit color.Put it in the of your map.Let say 150-200 height.Done.I did it like that in my test map.

If you are curious how look here:


May 24, 2016, 12:36:16 PM #2 Last Edit: May 24, 2016, 12:38:51 PM by Commander Awesome
And to make the transition as seemless as in the video, make the skydome model semi-transparent and stack several on top of each other until they look opaque. Adding glow/emissive colors might not be a bad Idea either.

Also, I recommend the battle be in assault/XL mode, otherwise there would be no point (no pun intended but welcome) in attacking the capital ships and frigates.