Recent posts
#41
Released Assets / Re: The "This Asset Link Is De...
Last post by Bugmenot2017 - September 05, 2025, 10:30:50 PMI hadn't seen this before and posted this in requests, sorry:
Red04's Conversion Map Pack 1.2 assets.
Hi, I was wondering if anyone has the resource files, as the download link in the thread is no longer available.
Thread link: https://www.swbfgamers.com/index.php?topic=14331.0
Download not available:
https://mega.nz/file/seR0kCII#o1fMvZaud9SVvn1Qkm9tzpGMV61s7QmNUuc3bMTwutY
Thanks.
Red04's Conversion Map Pack 1.2 assets.
Hi, I was wondering if anyone has the resource files, as the download link in the thread is no longer available.
Thread link: https://www.swbfgamers.com/index.php?topic=14331.0
Download not available:
https://mega.nz/file/seR0kCII#o1fMvZaud9SVvn1Qkm9tzpGMV61s7QmNUuc3bMTwutY
Thanks.
#42
Requests / Red04's Conversion Map Pack 1....
Last post by Bugmenot2017 - September 04, 2025, 11:32:58 PMHi, I was wondering if anyone has the resource files, as the download link in the thread is no longer available.
Thread link: https://www.swbfgamers.com/index.php?topic=14331.0
Download not available:
https://mega.nz/file/seR0kCII#o1fMvZaud9SVvn1Qkm9tzpGMV61s7QmNUuc3bMTwutY
Thanks.
Thread link: https://www.swbfgamers.com/index.php?topic=14331.0
Download not available:
https://mega.nz/file/seR0kCII#o1fMvZaud9SVvn1Qkm9tzpGMV61s7QmNUuc3bMTwutY
Thanks.
#43
Released Maps and Mods / Re: Map "GEONOSIS : RUINS" 1.0
Last post by NodiumAmoko - August 27, 2025, 06:05:40 AMQuote from: Luc2505 on August 24, 2025, 02:39:34 PMthis is a really cool map, well done on making it! only suggestions are to replace the yavin textures with some from the spire, and also increase the bot count. if you'd like some help with implementing the gunship's sounds, feel free to contact me and i'll try to make you a sound file to use.
Really good work though mate!
Thanks ! I've send you a PM
#44
Released Maps and Mods / Re: Map "GEONOSIS : RUINS" 1.0
Last post by Luc2505 - August 24, 2025, 02:39:34 PMthis is a really cool map, well done on making it! only suggestions are to replace the yavin textures with some from the spire, and also increase the bot count. if you'd like some help with implementing the gunship's sounds, feel free to contact me and i'll try to make you a sound file to use.
Really good work though mate!
Really good work though mate!
#45
Released Maps and Mods / Map "GEONOSIS : RUINS" 1.0
Last post by NodiumAmoko - August 24, 2025, 01:07:01 PMMap "GEONOSIS : RUINS" 1.0
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1669
Take part in a new Battle of Geonosis with this map
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1669
Take part in a new Battle of Geonosis with this map
#46
Released Maps and Mods / Map "EARTH : HOSTAGE POINT" 1....
Last post by NodiumAmoko - August 24, 2025, 01:06:59 PMMap "EARTH : HOSTAGE POINT" 1.0
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1670
This map takes place on Earth, where the Empire as built a Imperial Prison in an Old Temple. The Rebels have to invade the prison and the Empire have to defend it..
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1670
This map takes place on Earth, where the Empire as built a Imperial Prison in an Old Temple. The Rebels have to invade the prison and the Empire have to defend it..
#47
SWBFspy: Internet Master Server Discussions / Re: How do I access SWBFSpy se...
Last post by Dark_Phantom - August 20, 2025, 03:23:54 PMhttps://www.swbfii.com/holonet/guide-getting-your-playstation-2-online
Have you attempted these settings? There are people that play coordinated events on the PS2 that use these settings.
Have you attempted these settings? There are people that play coordinated events on the PS2 that use these settings.
#48
SWBF1 Modding / Re: potential early kashyyyk d...
Last post by Dark_Phantom - August 20, 2025, 03:16:53 PMDylanRocket's channel is really good for that: https://www.youtube.com/playlist?list=PLLgnHhItWZCsKi41G_tyxFKVI8Yha7f38 (I think they have other playlists as well)
I also have a playlist dedicated to this exact topic: https://www.youtube.com/playlist?list=PLl30b7cfBY7FwwkDlbp_penzRhG3usQxy
I also have a playlist dedicated to this exact topic: https://www.youtube.com/playlist?list=PLl30b7cfBY7FwwkDlbp_penzRhG3usQxy
#49
SWBFspy: Internet Master Server Discussions / How do I access SWBFSpy server...
Last post by Guisick - August 20, 2025, 02:31:07 PMSo, i'm attempting do play the PS2 version of SWBFII on a PCSX2 emulator running on Mac, the file format is an ISO. I've managed to play the public games hosted on https://ps2online.com/ DNS and even create rooms directly in-game (but they only go up to 4 players). However, nor me or my friends were able to access the SWBFSpy servers!!! When i go to download a file for the pached game it only outputs an exe, so it wouldn't work on Mac anyway I guess. Even my friends playing on Windows can't quite manage to see the other public server shown at https://stats.swbfgamers.net:8443/
I'll list a couple things we've tried so far:
- Using the DNS and installing the hosts listed here <https://www.swbfgamers.com/index.php?topic=10692.0>
- Using the SWBFSpy DNS as shown here <> (66.85.14.80), doing the exact same process i've done for Cristian DNS
Would anyone happen to have any light to thrown my way? would really apreciate it. Thanks in advance.
(btw, i use a Macbook Pro with M4 Pro, 24Gb of Ram, so if it requires a dedicated machine running the server i was thinking of using a Virtual Machine)
I'll list a couple things we've tried so far:
- Using the DNS and installing the hosts listed here <https://www.swbfgamers.com/index.php?topic=10692.0>
- Using the SWBFSpy DNS as shown here <> (66.85.14.80), doing the exact same process i've done for Cristian DNS
Would anyone happen to have any light to thrown my way? would really apreciate it. Thanks in advance.
(btw, i use a Macbook Pro with M4 Pro, 24Gb of Ram, so if it requires a dedicated machine running the server i was thinking of using a Virtual Machine)
#50
SWBF1 Modding / potential early kashyyyk docks...
Last post by Luc2505 - August 20, 2025, 01:38:46 PMwas looking through the files out of boredom and came across a few files which i'm assuming are super unfinished minimaps of early builds, such as "naboox.tga" and in this case Kas2.tga, i thought i'd seen the map layout somewhere before and went digging through some datamining vids and found a more "complete" version of the kas2.tga file on dylanrocket's video. looked as though the attackers were originally going to storm the beach and the platforms wouldve made for better sniper spots, my guess is that they changed this map due to the attacker/defender selection being removed. it looks like its made up from the standard games' assets so it would be easy to recreate although command post locations would be somewhat speculative.
it's nothing insane, just something i found slightly cool, or maybe i'm just easily impressed haha. hopefully we'll get many more prototype leaks, and also the source code (lol one can dream)
it's nothing insane, just something i found slightly cool, or maybe i'm just easily impressed haha. hopefully we'll get many more prototype leaks, and also the source code (lol one can dream)