Recent posts
#32
SWBF1 Modding / Re: Naboo: Theed Reimagining
Last post by Giftheck - May 11, 2026, 02:34:24 PMAs with several of my maps, I have decided to revisit and give this a bit more of a push.
I'm thinking that I'll bundle all these revamps together as a map pack.
I'm thinking that I'll bundle all these revamps together as a map pack.
#33
SWBF1 Modding / Understanding how rates behave...
Last post by B4rbarossa - May 11, 2026, 12:51:05 PMI would like to get a better understanding of ODF variables like "SpreadRecoverRate" and "HeatRecoverRate". For example, if SpreadRecoverRate = "1", does this mean that the spread goes down by 1/second or rather 1/30FPS (or something else)?
#34
Released Maps and Mods / Re: Clone Campaign Releases
Last post by Snake - April 11, 2026, 01:44:21 PMIn honor of my friend Jango who I have not seen in probably 15 years or so here are new links for this map:
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1676
https://www.mediafire.com/file/zjmqp1gut39t957/JediExtermination_byJango.zip/file
Miss you buddy, hope all is well.
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1676
https://www.mediafire.com/file/zjmqp1gut39t957/JediExtermination_byJango.zip/file
Miss you buddy, hope all is well.
#35
Released Maps and Mods / Re: SWBF1 Museum
Last post by Snake - April 10, 2026, 08:02:05 PMSam add me on steam if you're not on there already! 273740076
#36
SWBF1 Modding / Re: Giftheck's Visually-Improv...
Last post by Giftheck - April 10, 2026, 01:45:01 PMI think it's more that this forum doesn't have much activity these days. I do get a lot more engagement on the GameToast server.
#37
Released Maps and Mods / Re: SWBF1 Museum
Last post by Samistheone - April 10, 2026, 12:23:54 PMQuote from: (GGR)Ldr.Phoenix{MES} on March 09, 2026, 11:18:43 PMHey snake! Wanted to take a trip down memory lane and check out the map (Might use it for a game night for GGR's 20th anniversary). Is the 2025 version the most recent one still?
I'd love to join you both as well haha
#38
SWBF1 Modding / Re: Giftheck's Visually-Improv...
Last post by Norwood - April 10, 2026, 09:34:05 AMI appreciate that you keep working on and sharing your mods here, even though very little interest is being shown by others.
#39
General / Re: SWBF Gamers – Sharing Stra...
Last post by Norwood - April 10, 2026, 09:28:56 AMIt makes me wonder what the point of making a post, that seems to be entirely about artificial engagement, on a forum that offers 0 reward for succeeding in such an endeavor.
#40
Released Assets / Lumind's mapping and modding n...
Last post by Lumind - April 08, 2026, 01:27:26 PMWhile making a map, I was making a lot of notes on things I wish I knew. I hope you can find something useful in the attached .doc file. I believe this can be treated as an asset.
You cannot view this attachment.
Contents:
Munging notes 1
VisualMunge 1
ZeroMunge 1
ZeroEditor notes 1
Recommended screen height 1
Camera movement 1
Solving too dark maps in ZE 1
Terrain textures 2
The "Raise" brush 2
Very visible seams/edges between terrain texture layers in SWBF2 (not in ZE) 2
"ReduceTerrainTextureUsage" warning 3
Explosions 3
Placing an object 3
Height imprecision 4
Connections 4
The max number of connections 4
Editing connections 4
Sound notes 4
Restore missing vehicle sounds 4
Loading multiple sound lvls 4
Custom sound lvl 4
Tutorials 5
Stock .wav files 5
.sfx and .asfx 5
Sky notes 6
Reducing map's size 6
Other notes 7
You cannot view this attachment.
Contents:
Munging notes 1
VisualMunge 1
ZeroMunge 1
ZeroEditor notes 1
Recommended screen height 1
Camera movement 1
Solving too dark maps in ZE 1
Terrain textures 2
The "Raise" brush 2
Very visible seams/edges between terrain texture layers in SWBF2 (not in ZE) 2
"ReduceTerrainTextureUsage" warning 3
Explosions 3
Placing an object 3
Height imprecision 4
Connections 4
The max number of connections 4
Editing connections 4
Sound notes 4
Restore missing vehicle sounds 4
Loading multiple sound lvls 4
Custom sound lvl 4
Tutorials 5
Stock .wav files 5
.sfx and .asfx 5
Sky notes 6
Reducing map's size 6
Other notes 7