Recent posts

#1
Star Wars Battlefront (2004 Original) / SWBFgamers-GC-TEST Server
Last post by Dark_Phantom - October 31, 2026, 09:13:32 AM
I have set up a server called SWBFgamers-GC-TEST Server for the time being.  It won't allow you to join without the patch here:

https://github.com/phantom567459/BF1MemExt/releases/tag/v1.2

The source code is available on the Github.  Basically, you run the exe to patch your SWBF installation, update your shell.lvl file (or make your own with the files included), and then you should be able to join seamlessly and play.  I am going to issue an update for dedicated servers once I confirm it is up and running and stable (I also made changes where you can view the lobby).

I'm going to be taking it up and down for testing if there are issues but otherwise it should run and restart without any intervention from me based on my local testing.  It will pause the shell timer if there are no players.

What is this?  It's a real implementation of Pandemic's original Galactic Conquest code but it needed patches to get it to run correctly and not crash at various points.  The voting system to attack and choose bonuses is functional, as well as all the bonuses.  Go ahead and try it out and leave feedback if you get a chance.  It ONLY works for SWBFspy because I have not really dug into how GOG's interface is going to react with some of the changes I have made and I have not identiified the places to patch that version.  :shrug:

A longer video is here:
#2
Other Games / Re: EA's 'Star Wars Battlefron...
Last post by wsa30h - October 27, 2026, 02:37:51 AM
I wonder will they actually learn from the last battlefront game they released.
#3
Other Games / EA's 'Star Wars Battlefront II...
Last post by Giftheck - October 26, 2026, 12:52:35 AM
DICE and Respawn are confirmed to be working on a currently-unannounced game that has been widely reported by industry insiders as being Star Wars Battlefront III.

Source
#5
Released Maps and Mods / Re: PS2 SWBF1.1 Server Update
Last post by Dark_Phantom - October 01, 2026, 05:14:33 AM
This is for server hosts who intend on using SWBF1 PS2 1.1 online.  The original has some issues which this update fixes to work with the current iteration of the 1.1 server that is active on SWBFSpy.

https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=689 --> This is the original server, which you will need before replacing the EXE.

For those of you who wish to play online using this patch (PS2 ONLY):
1.) Go to Multiplayer
2.) Select SG-17's DNS server (or another DNS server which has pointed correctly at SWBFSpy's patch directory).
3.) You should be prompted with a patch notification.  Download it.  I have updated the date so those that were testing can grab a fresh version and should not need to remove the old one.
4.) After it has completed, reset your game.
5.) Go back into Multiplayer.  Some new things you will see (new server list, updated optimatch, and planet name on the load screens.

You may be asking, "Why did we do this?"

This patch is much more stable online.  I'm hoping it practically eliminates the bug where people get locked out on map switches, as it doesn't go back to the server list at all unless you exit.  On a small scale, the netcode has seemed a lot more stable.  On the server side, the server is much more configurable for server hosts like SG-17 and SWBFgamers.  I'm able to do per-map reinforcement counts like on PC, and also the boot/ban mechanics actually work.  Spawn Invincibility is also a thing for PS2 now.

How did this happen?

SG-17 was able to provide a dump of the SWBF1 patch from their PS2.  However, it's not usable as is - I ripped out the rest of the screen updates pretty quickly but the ELF (the executable file) is already in use and base values mutated.  The patch itself was not able to be pulled without a dump - it's doubly encrypted from Sony and one of the layers is a signature layer by the receiving PS2.  I tried to fix it myself by hand but didn't get very far, and ended up using AI which analyzed this and compared it to my limited Ghidra disassembly of SWBF1.  Most of the changes it made were small but there were quite a few of them to get back to a launchable ELF file.  There was a ton of iterating but the only difference visibly I noted is there seems to be a small hitch on the load screen that doesn't affect functionality.
#7
General / Re: We're getting a Sequel Seq...
Last post by Giftheck - October 01, 2026, 12:06:25 AM
Quote from: {PLA}gdh92 on September 30, 2026, 12:31:37 PMMoney!

Then they'd better hope Starfighter proves the cost worth it  :P

QuoteI wonder what the George Lucas sequel trilogy would have looked like if chose to do that instead of his museum.

He has spoken on some of what his Sequel Trilogy would have entailed:

-A 14-year-old female was to be the lead character. Rey was the evolution of this idea. It would also have focused on the Skywalker grandchildren, who would be in their 20s.
-The New Republic tries to establish itself from the ashes of the Empire. The Empire's defeat left a vacuum - one that the crime syndicates are trying to fill. Remnants of the Empire would still exist as holdouts on certain planets but there would be no 'great rebirth' of it. George compared it to the aftermath of the Iraw War.
-The crime syndicates would have been led by an elderly Maul, who has taken an apprentice in Darth Talon.
-We were to learn of the Whills.
-Han and Leia's son would be enticed to the Dark Side by Darth Talon.
-Luke would exist in exile, having become bitter and in a dark state of mind. The female protagonist seeks him out and he eventually agrees to train her, slowly coming back to himself. He would also rebuild much of the Jedi Order by seeking out Order 66 surviviors, before dying in Episode IX. Some elements of this survived in Luke's arc in The Last Jedi.
-Leia would become Chancellor of the Republic by the end and would bring peace to the galaxy - this would also reveal that it was not Anakin who was the Chosen One, it was Leia.
#8
General / Re: We're getting a Sequel Seq...
Last post by {PLA}gdh92 - September 30, 2026, 12:31:37 PM
Money!

I wonder what the George Lucas sequel trilogy would have looked like if chose to do that instead of his museum.
#9
General / We're getting a Sequel Sequel ...
Last post by Giftheck - September 30, 2026, 12:20:44 AM
Star Wars Episode X is to be written by Simon Kinberg of X-Men: The Last Stand, Fan4stic and Dark Phoenix fame, and directed by Jon Watts.

Source

My question is...

Why?  :blink:
#10
Star Wars Battlefront (2004 Original) / Re: Battlefront 2004 Retail Co...
Last post by SiuluiS - September 18, 2026, 08:47:30 AM
Sorry again, I'm a bit busy these days. I'm away from my laptop and will be for about 2 weeks, hopefully less. Will update as soon as I come back, thanks for the help!