You need animations for saarlac or remove him from map it's up to you
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#3
SWBF2 Modding / Re: Kashyyyk Docks Port
July 11, 2021, 02:30:36 AM
Maybe try fixing names of CP's in map lua because there's more than 4 cp on map
#5
SWBF1 Modding / Re: Way to make it so dead bodies don't despawn?
January 16, 2021, 03:33:44 AM
I remember there was a code for fake console to make this unfortunately I don't remember where I found this
#6
Released Assets / Re: Clean Ep2 Jet Trooper texture
August 17, 2020, 06:49:11 AM
There was clean white or only medic and gunner?
#7
Requests / Re: Rebels Stormtrooper model
May 28, 2020, 12:25:53 PM
Looks pretty good, but amount of polygons reminds a bit Force Arena model
#8
Released Assets / Re: Force Arena Phase 2 Clone trooper
May 10, 2020, 08:45:57 PM
Model looks amazing good job
also a bit reminds me by amount of polygons tfu wii model ( I know there weren't clone model)

#9
SWBF2 Modding / Re: Sound Problem
April 03, 2020, 08:46:36 PM
How big is current common.bnk file ? When I was making sound files size was a problem
#10
Released Maps and Mods / Re: Start of my New Weapon Sound Change
April 01, 2020, 10:20:42 PM
I had same problem only then when custom sound lvl had more than 8mb size also Dagobah for GCW and Kashyyyk
#11
Released Assets / Re: Elite squadron 128x128 original textures
March 01, 2020, 09:18:15 PM
I saw for stormtroopers and I have in plans to make'em today for rebels I'll look for
#12
Released Assets / Elite squadron 128x128 original textures
March 01, 2020, 12:03:30 AM
Original skins from Elite Squadron converted to BF2 with using of Ninja Ripper. I've decided to keep original size of files 128x128
#13
SWBF2 Modding / Export cape without losing texture
February 01, 2020, 11:45:59 PM
How I can export in softimage without losing texture ? because after this process I have only white model of kama I have tried also in blender add texture field but doesn't helped
#14
Requests / Re: can anyone please create a low rez model for the tcw snow clone ? (solved)
January 25, 2020, 05:07:59 AM
So with Schme I can make only low rez or change for lower rez for models too if I want ?
#15
Star Wars Battlefront 2 (2005 Original) / Re: Utapau Map.
January 14, 2020, 12:46:59 AM
It's easy to change just change numbers of teams in Zero Editor and vehicles