How has DICE not given Sereja a job yet?
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#2
Welcome Center / Re: A bit late, but finally making my welcome topic
February 29, 2016, 12:34:50 PM
Kek don't sweat it, I've never made a greetings post...

#3
Other Games / Re: Star Wars: Battlefront III has leaked
January 21, 2016, 03:25:46 PM
Nice to see what could have been with the new Battlefront*sheds single tear* anyone else think that this is reminiscent of Halo Online and Eldewrito?
#4
General / Re: "TRAITOR" - The Stormtrooper's Backstory
January 09, 2016, 06:05:38 AM
Anyone else feel like they just ripped off Fives with "Nines"
#5
Star Wars Battlefront: EA Reboots 1 and 2 / Re: Your best modes
January 04, 2016, 06:19:04 PM
Supremacy, Walker Assault, and Fighter Squad are really the only modes I play. Although the occasional game of Blast is fun.
#6
General / Re: Happy New Year!!!
December 31, 2015, 09:23:26 PM
One more revolution around a yellow orb of plasma, go Earth.

#7
General / Re: Merry Christmas
December 24, 2015, 06:58:03 PM
Merry Christmas to all of you people who literally have nothing better to do than read this post. Seriously. Do something with your life. Ah who am I kidding, I don't have anything to do with my life... Yaaaaa
#8
General / Re: RIP Cytex 1996-2015
December 11, 2015, 08:02:21 PM
I never got to play with him but it's sad to see someone young like that leave us, let alone a Battlefront Vet. You will be missed Cytex
#9
SWBFspy (Internet), GameRanger, and GoG / Re: Thanksgiving on SWBF1
November 28, 2015, 05:26:42 PM
I got in... And no one is here
#10
SWBFspy (Internet), GameRanger, and GoG / Re: Thanksgiving on SWBF1
November 27, 2015, 05:14:32 PM
I was able to get in after a couple of refreshes
#11
Requests / Re: All Maps Levels from James Cameron Dark the Video Game for Battlefront 1
November 22, 2015, 05:02:46 PMQuote from: shelljonathanea on November 22, 2015, 04:46:03 PMStock Maps are maps that shipped with the game (Cloud City, Mos Eisley, etc). Any other map (That a modder made) is called a Mod Map. The assets for stock maps are in your BF1 Modding Folder under "Assets"
What is Stock map mean? If so Where is it?
#12
General / Re: An interesting...theory
November 03, 2015, 02:53:51 PM
As if we didn't already hate him enough.
#14
SWBF1 Modding / Re: [WIP] Endor: Bright Tree Village.
October 24, 2015, 05:04:59 PM
Downloaded it yesterday and got around to playing it today. Yet another amazing job Sereja, no matter what you make, your work still amazes me every time

#15
SWBF2 Modding / Re: How to make working/play my asset like a clone?
October 17, 2015, 11:44:54 AM
1. Take the .odf for the clone sniper, rename it to something like cis_inf_mandalorian and set the .msh to your model.
2. Place the new odf in your CIS Side .odf folder. Also place your .msh and .tga in the MSH folder
3. Open the NAMEc_con, then edit the text to look like this: [spoiler]
You can then edit the .odf to have whatever weapons you want for it
2. Place the new odf in your CIS Side .odf folder. Also place your .msh and .tga in the MSH folder
3. Open the NAMEc_con, then edit the text to look like this: [spoiler]
Code Select
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_mandalorian",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_jangofett",
"cis_hover_aat")
[/spoiler]You can then edit the .odf to have whatever weapons you want for it