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Messages - gogo12

#46
SWBF1 Modding / Re: R2D2
April 23, 2010, 12:29:49 AM
hey Napseeker now my r2d2 work.I dont know why the last time didnt work.  :slap:
#47
SWBF1 Modding / Re: [HELP] Adding Dust
April 22, 2010, 07:25:49 AM
Place one in Zero editor and test.When you play the map you will see if there need more.
#48
SWBF1 Modding / Re: Important SWBF1 Utilities Links
April 22, 2010, 12:02:47 AM
Ok i want to say that i know very little things about odf coding.I just get the rep clone trooper odf and just change the mesh names whit r2d2 but what to add in the lowres name section?Thats my first noob question  :XD:
#49
The problem for the flyers planing in BF1 is that almost every time the AI crash in the walls.Once i made in my map excelent planing but still some time they just fly in the walls.so Death star map will be very hard to be sucssesful but no imposible!  :P I just will say that if you give alot of free space for the ships everything will be fine,but if you try something like death star trenches...then you shall see CRAZY PILOTES!!!  :XD:  :wacko: :rofl:
#50
SWBF1 Modding / Re: Important SWBF1 Utilities Links
April 21, 2010, 01:31:57 PM
Well actually i dont want to use your assest in my maps.I just want to check the odfs.And from them to make my own new different things.For example:The R2D2.  :P I try to add it in my map but there is alot of problems and crash so i was think if you release them to check how you make them to work so i can make my own diferent things.Thats my point.You can just release the odfs thats all.I totally agree whit you that it will be good every modder to try make something new.Write now i am trying but need little help.The best help will be only to see how you do it.When i understand everything i will start to make new things.You are the best modder here and we can learn very interesting things from you but how to learn when you dont give nothing to see.  :P :D  Give us only the odfs and soon not only i but and other peoples will show new things.Thats the way...of the jedi  :rofl:
#51
SWBF1 Modding / Re: Gogo12 BIG PROJECT! (MAP-PACK)
April 21, 2010, 11:14:11 AM
Kotor guns.That will be amazing.But what kotor guns.You mean just a ODF or msh files?Well never mind.All help will be needed.Thanks Nikoli  :tu: :cheers:
#52
SWBF1 Modding / Re: Important SWBF1 Utilities Links
April 21, 2010, 09:50:01 AM
It will be very cool to release it so we can use it too.In BF2 every modderator can use dual saber why not to be the same here?  :P
#53
SWBF1 Modding / Re: Main Play Mod 7
April 21, 2010, 04:59:36 AM
If someone know how to add 6 units it will be amazing to show how we can do it too.  :cheer:
#54
SWBF1 Modding / Re: Gogo12 BIG PROJECT! (MAP-PACK)
April 20, 2010, 12:04:16 AM
Yes i will try to make some new effects.It will not look like a stock weapons.
#55
SWBF1 Modding / Re: Gogo12 BIG PROJECT! (MAP-PACK)
April 19, 2010, 01:58:52 PM
Ok guys tomorrow i will show you some pictures of my kotor soldiers.  :P
#56
SWBF1 Modding / Re: Gogo12 BIG PROJECT! (MAP-PACK)
April 18, 2010, 12:10:35 AM
Yes i will try to make the same maps from KOTOR.
#57
SWBF1 Modding / Re: Gogo12 BIG PROJECT! (MAP-PACK)
April 17, 2010, 01:17:29 PM
I understand that i cant live whitout BF1 modding :D
#58
SWBF1 Modding / Gogo12 BIG PROJECT! (MAP-PACK)
April 17, 2010, 10:34:24 AM
Hi guys.I will make one big project whit maps whit different style of playing.Here is some of them for now:

Playing styles:
1 survivor style -----(some of you know this from my Dagobah map.1vs100)
2 Roque squadron style ------(There you can play only whit flyers and need to help to your infantry.You cant land on the ground)
3 Jumper Mania style-------(start only whit graplin hook you have to go on the top of one big rock,castle,mountain,etc...)
4 Race style--------(You know the Tatooine race from ep 1 :D)

---------------------------------------------------------------------
Maps who will be included in the project FOR NOW:
Dantooine (2.0)       (Ready)   Era: KOTOR
Planet Thispis          (Ready)           Era:KOTOR
Taris                        (Ready)           Era: CW,KOTOR
Manaan                   (In progress)  Era:no information for now
Koriban                   (Ready)           Era:KOTOR
Tatooine Race          (In progress) Era:GCW only
----------------------------------------------------------------------
Ok here is some pictures from my KOTOR soldiers.I just want to mention that some of the soldiers is stock models there is only new skins.

Old Republic soldier:


Old Republic Engineer:


Old Republic sniper:


Old Republic Agent:


Old Republic Jedi Knight:


Old Republic saboteur:



Sith trooper:


Sith Heavy trooper:


Sith Heavy Gunner:


Sith officer:


Sith Dark Adept:


Sith Agent:


Sith Betadroid:


Revan:


Carth Onasi:


Canderous Ordo:


HK-47:


T3M4:


Ebon Hawk:


Endar Spire:


Leviathan:


Ok this is for now.I hope you like the skins.Expect more pictures of the maps in future!!!!!
#59
Actualy i am not retire forever,i just need little vacation. :cheers:
#60
Well i dont make maps anymore but i still have to submit and Thispis   :D