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Messages - DylanRocket

#106
EA/DICE has just announced new offline game modes! Also tons of other details such as Lando/Dengar as new heroes, new blaster, new star cards, etc...

http://starwars.ea.com/starwars/battlefront/forums/discussion/39524/coming-soon-to-star-wars-battlefront-this-spring

Also it's confirmed that the season pass will add 8 new heroes, not 4.
#107
I recall a statement that said they were "promising developments". That was a few months back though.

They're supposedly gonna change the minimum player limit in the private matches to two, which implies there might be AI. If so, that could mean Instant Action is coming soon.
#108
Other Games / Re: Star Wars Humble Bumble II
March 08, 2016, 06:34:25 PM
Quote from: Carbon27 on March 08, 2016, 06:21:13 PM
I just came to give out codes.  Lucky you, I already own Dark Forces 2.  I will message you.

The other two games I am giving out codes for are EaW and the original Dark Forces.  Please message me if you would like either one or all of the games.

Thank you! I already own Dark Forces on PSP and EaW, but thanks for the offer! :)
#109
Other Games / Re: Star Wars Humble Bumble II
March 08, 2016, 04:12:00 PM
Quote from: {PLA}gdh92 on March 08, 2016, 11:34:39 AM
If anyone bought the bundle and hasn't noticed they just added Dark forces 1 and 2 and battlefront 2 to the download page. If anyone wants them I have them already so just ask for the codes.

I'd love to have Dark Forces 2 if no one else has requested it.
#110
^ That, or maybe you can remunge the sides with the mod tools.
#111
Welcome! :)

Quote from: DARTHPEPO on February 29, 2016, 08:04:13 AMand the 2 PSP ones, and i've been playing them since they were release

Sweet! It's nice to see someone else who was a fan of the PSP games! I used to spend hours playing those games with my friends.
#112
I recommend just using this tutorial, it reduces the file size and you only need to munge a new LVL with new textures.

http://gametoast.com/viewtopic.php?p=484908#p484908
#113
Other Games / Re: Star Wars: Battlefront III has leaked
January 30, 2016, 11:22:18 PM
Quote from: Gistech on January 30, 2016, 11:11:17 PM
Unfortunately the cutscene audio was not finished. There were quite a few cutscenes in the leak that did not have audio for them.

Really? That sucks. I believe most of them have audio though.
#114
Other Games / Re: Star Wars: Battlefront III has leaked
January 30, 2016, 04:14:26 PM
Quote from: Gold Man on January 30, 2016, 03:58:29 PMI gotta wonder how much of the singleplayer story was actually finished by the time the game got canceled since the guy is saying he might start work on the singleplayer maps once he has the basics laid down (to which, there isn't much more to add really).

All of the cutscene audio was finished. Dunno about the actual missions however. If they're not finished, he could try to base the later campaign levels off Elite Squadron for the PSP and base the Dathomir level off the DS version.
#115
Requests / Re: TFU EVO Trooper
January 30, 2016, 01:59:48 PM
I don't know if the Evo Trooper was ever converted but an Imperial Commander and the Phase 2 Clone Trooper were converted by Deviss: http://www.swbfgamers.com/index.php?topic=7987.0
#116
Quote from: Ginev on January 28, 2016, 12:09:38 PM
Can such thing be made and for Battlefront 2 but if its possible to change the skin from the main menu of the game not from ingame?

It's very simple to change unit textures through the fake console but it's impossible to change the skins from the main menu.
#117
General / Re: Ganetoast is down,again...
January 11, 2016, 04:52:56 PM
Gametoast is still working perfectly for me.
#118
SWBF1 Modding / Re: Multiple skins in-game?
December 02, 2015, 02:07:38 PM
Quote from: Delta327 on December 02, 2015, 01:09:33 PM
Is it possible to have two skin for one unit Ingame?

Yes, here's a good tutorial: http://www.gametoast.com/viewtopic.php?f=27&t=6040

Some models are also Over Ride Texture compatible like the Battle Droids and Clone Troopers (Phase 1).
#119
Quote from: Led on November 29, 2015, 12:51:58 PM
From what I hear there is an invincibility exploit.

There is, there's tons of videos.
#120
SWBF2 Modding / Re: Custom SIDE Issues
November 28, 2015, 09:20:00 AM
Quote from: Cdt Fox on November 18, 2015, 11:19:49 AM
I have read how to make it working 20 times but I suck.....And I have this problem.....Why? :blink:
Here we have my lua ad my errors:

You may have already fixed the problem by now, but the problem is these two lines:

ReadDataFile("SIDE\\rep.lvl"
"rep_inf_ep3_cody" ,1, 4)


It should be:

ReadDataFile("dc:SIDE\\rep.lvl"
"rep_inf_ep3_cody")


Basically, you need to add "dc:" in the "ReadDataFile" line so that it loads your custom rep.lvl and you shouldn't set the maximum/minimum Ai at this line.