SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: jedidavebo on November 07, 2015, 04:12:13 AM

Title: Modding a Mod
Post by: jedidavebo on November 07, 2015, 04:12:13 AM
Hello all!
I have been checking out some of these cool mods and was wondering if there is a way to edit someone else's mod.  Lets say you want to use a particular weapon or character out of the mod to learn and use on your own, with permission.  How does one go about that?

I tried using BFBuilderPro  but i don't know where to place the modded files so that bfbuilder will find them and extract them. 

Thank you for any help once again!

[EDIT]: I looked around and i don't think you can except for textures.
Title: Re: Modding a Mod
Post by: Led on November 07, 2015, 05:53:24 AM
Yes, you usually need the assets for the mod.

There are some limited things you can do with hex editing though, such as changing reinforcement counts, etc.
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