SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: Hoopy on July 25, 2015, 02:50:08 PM

Title: Zero Editor AI
Post by: Hoopy on July 25, 2015, 02:50:08 PM
I just have a quick question on the ai.  I was just wondering how to configure the ai, because in my current map, i have made a map with a hill firing upon a lot of units. the goal is to defend the hill. The problem is that the ai just doesn't like to enter the turret, and if they do, they just stay there without doing anything.
tl;dr: I need to make the ai
1. get into the turrets
2. make suppressive fire instead of standing there
Title: Re: Zero Editor AI
Post by: VanFanel1980mx on January 14, 2016, 11:09:30 PM
Have you edited some hint nodes in Zero Editor? units are kind of dumb when it comes to turrets though.
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