SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: Delta327 on March 20, 2015, 06:04:04 PM

Title: Map Crash
Post by: Delta327 on March 20, 2015, 06:04:04 PM
So everything is fixed but when I test i go to click spawn and it crashes unexpectedly.  Dose any one know what's wrong?
Title: Re: Map Crash
Post by: Phobos on March 20, 2015, 08:55:50 PM
Quote from: Delta327 on March 20, 2015, 06:04:04 PM
So everything is fixed but when I test i go to click spawn and it crashes unexpectedly.  Dose any one know what's wrong?
crash on spawn usually indicates a bug within the side LVL, id double check all of your ODF files. go to the ODF folder and view by date modified, starting with the most recent and scan them for errors.
Title: Re: Map Crash
Post by: Delta327 on March 21, 2015, 06:57:04 AM
Quote from: Phobos on March 20, 2015, 08:55:50 PM
crash on spawn usually indicates a bug within the side LVL, id double check all of your ODF files. go to the ODF folder and view by date modified, starting with the most recent and scan them for errors.
Edit: Well I only nodded the droids and the mtt as a prop then I deleted the odf file and checked  the mtt for any error
Title: Re: Map Crash
Post by: Delta327 on March 26, 2015, 04:47:53 PM
Now serejas atap wont spawn! I made an req for it and localized it.
Title: Re: Map Crash
Post by: Snake on March 30, 2015, 12:41:41 PM
Did you set the memory pool size for Hover vehicles to make room for it? It's in the .lua
Title: Re: Map Crash
Post by: Delta327 on March 30, 2015, 01:56:46 PM
Yes
Title: Re: Map Crash
Post by: Snake on March 31, 2015, 11:09:49 AM
If it's set as a prop it won't spawn on a vehicle spawn.
Title: Re: Map Crash
Post by: Delta327 on March 31, 2015, 05:17:04 PM
Ok thanks a lot!
EhPortal 1.34 © 2025, WebDev