SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Phobos on October 23, 2014, 04:25:15 AM

Title: Lava Giant Classic [Idea/Port]
Post by: Phobos on October 23, 2014, 04:25:15 AM
Has anyone played this map before? It was my favorite map from Unreal Tournament 2004 and one of the top ports for Killing Floor. Would it be ok to port this map to SWBF1 since it was already ported to other games?

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FoLzrUKs.jpg&hash=4fedb4cbb7fd1bb7c0ccca4dfacaa3fdda11ea75)

The lava would be pretty easy to build, the steep cliffs would be tricky though. The castle itself would require some additions like turrets and barricades to make it more defensible. The LUA could be scripted to spawn hundreds of zombies or stock AI for different types of battle. Defend the castle, or Siege the castle for instance. Earth could also be added to the sky but I'm not sure about the random lava geysers.

More pics:
http://i.imgur.com/EJgXH6O.jpg
http://i.imgur.com/7DhDGFw.jpg
http://i.imgur.com/iPwJLyq.jpg
Title: Re: Lava Giant Classic [Idea/Port]
Post by: Ultimo on October 23, 2014, 04:47:06 AM
It is definitely a neat idea, and I'd probably enjoy playing it.

The steep cliffs... maybe Rhen Var could somehow help you with that? Some pretty nasty cliffs on that map.
Title: Re: Lava Giant Classic [Idea/Port]
Post by: Led on October 23, 2014, 07:20:56 AM
go for it
Title: Re: Lava Giant Classic [Idea/Port]
Post by: Anyder on October 23, 2014, 08:19:32 AM
Holy  :censored:
This map looks awesome for DT (maybe sniper) and definitely needed for next icw  :blink:
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