MileHighGuy's Deployables
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1137 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1137)
Included:
Ramp - for when you want to stop the enemies advance but not your own
Box - for cover and some stacking
Barrier - a big barricade good for cover
Lift - a really fun toy. You can jump on top and let it take you into the sky. you can set the max height to rise to.
deployable turrets, beam and blaster - the beam turret is good for killing all who pass. adjust the damage to your liking. the blaster is good for cover fire
- they will aim where you aim when deployed
shield generator - a cool deployable that generates a large shield similar to a droideka. provides cover for multiple soldiers.
-you can make it follow you or stand still
I also tried to make a turret that fires health packs, but i dont think dispensed entities can use dispensers.
if you want to make a healer you will have to use something with negative damage instead.
I tried to make a deployable mannable turret. It crashes when you use it right now, try to fix it if you want.
the key is getting the com_weap_gunturret.odf stuff to work in a hover vehicle.
credits:
Sereja - shield generator reference
Andeweget - ZEtools xsi plugin
EDIT: oops. I forgot how this site works.. one of these threads will have to be deleted
locking this one pending deletion