SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Assets => Topic started by: RepComm on November 16, 2013, 08:34:08 PM

Title: Snow trooper with goggles down
Post by: RepComm on November 16, 2013, 08:34:08 PM
-Edit; Pending fix for model, will be re-uploaded ASAP.
Title: Re: Snow trooper with goggles down
Post by: Ultimo on November 16, 2013, 08:46:13 PM
Looks great!
But I bet there's snow on the goggles because they were on his hat.
Under that brim I don't think that's much of a problem.

Still, overall, looks really nice!
Title: Re: Snow trooper with goggles down
Post by: tirpider on November 16, 2013, 09:57:47 PM
Fun.

Hacky hack hack. I like it.
Title: Re: Snow trooper with goggles down
Post by: RepComm on November 17, 2013, 07:08:36 AM
I cleaned up his goggle's glass piece and added transparency, and then hex edited the MSH to have transparency on its material, but it isn't showing up(the transparency part, at least).
Title: Re: Snow trooper with goggles down
Post by: Snake on December 14, 2013, 04:37:29 PM
Have you tried this guy in game? I can't take pics but he looks like he's doing the karate kid crane technique.
Title: Re: Snow trooper with goggles down
Post by: RepComm on December 14, 2013, 04:52:24 PM
Wait, what?..
I did try him ingame.. Of course that was after a slight adjustment so it would work with one of my test mods (which ended up exploding anyways..)

Is animation totally goofed up?
Title: Re: Snow trooper with goggles down
Post by: Snake on December 14, 2013, 08:37:07 PM
http://screenshot.xfire.com/s/129226264-3.jpg
Title: Re: Snow trooper with goggles down
Post by: RepComm on December 15, 2013, 11:33:03 AM
Woah... I have no idea how that happened..
I didn't rotate bones or anything (except for the image, which I did after export..)

I think the replacement head band wasn't triangulated.. I recently learned that you have to triangulate objects for them to work right. I'll fix it here soon, and adjust the goggle skin to be semi-transparent
Title: Re: Snow trooper with goggles down
Post by: Sereja on December 15, 2013, 12:39:49 PM
The reason of this bug - SWBF2 bones, mixed with SWBF1 basic model pose. That's why I have to reanimate Republic Commando models. (Remove old Envelope and bones, and add new ones).
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