SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Requests => Topic started by: Are§ on January 16, 2013, 07:27:28 AM

Title: HELP: Changing Unit and Weapon Names
Post by: Are§ on January 16, 2013, 07:27:28 AM
I may be stupid for this.. But I just need some clarification on the process of how you change Unit and Weapon names (as they show up on the spawn screen). Either an explanation of a link to a tutorial would be greatly appreciated. Thanks!
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Unit 33 on January 16, 2013, 09:18:47 AM
Quote from: SleepKiller on May 15, 2012, 03:54:42 AM
This tool is capable of rebuilding core.lvl http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=307 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=307) Then a nice tutorial to help you on your way http://www.swbfgamers.com/index.php?topic=908.0 (http://www.swbfgamers.com/index.php?topic=908.0).
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Are§ on January 16, 2013, 11:21:40 AM
Is it possible by side.lvl modification?
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Led on January 16, 2013, 04:03:41 PM
Quote from: Are§ on January 16, 2013, 11:21:40 AM
Is it possible by side.lvl modification?

No.  The names are stored in core.lvl .  The reason is that different languages use different spellings/names, and this way the game is language neutral, and the language changes are stored in core.lvl only (this is called language localization).



Title: Re: HELP: Changing Unit and Weapon Names
Post by: Helios on January 16, 2013, 06:25:38 PM
Isnt there a way by editing ODF?
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Phobos on January 16, 2013, 06:41:56 PM
Quote from: [FC]Helios on January 16, 2013, 06:25:38 PM
Isnt there a way by editing ODF?
Not really the most you could do is call on another weapon predefined in the core localization
Unfortunately there are no 100% complete core.lvl builders yet but I'm working on one with complete loc
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Helios on January 16, 2013, 07:28:19 PM
Quote from: Phobos on January 16, 2013, 06:41:56 PM
Not really the most you could do is call on another weapon predefined in the core localization
Unfortunately there are no 100% complete core.lvl builders yet but I'm working on one with complete loc
Oh ok well i guess i just thought that because it had an odf line.
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Are§ on January 17, 2013, 06:08:02 AM
Quote from: [FC]Helios on January 16, 2013, 06:25:38 PM
Isnt there a way by editing ODF?

lol yeah i tried looking for something to do in ODF, but with no luck.

Thanks for the clarification though guys.
Title: Re: HELP: Changing Unit and Weapon Names
Post by: RepComm on January 17, 2013, 01:01:25 PM
Well, I guess you sort of could do it using ODF,
When you don't localize (or have something wrong with core.lvl)
Pretend your gun's ODF is named  Awesome Handgun.odf

Ingame, my weapon is called whatever the ODF is (when it is not localized).
So in a way, you could do it with ODF files.
(But who would want to miss out on the opportunity to learn Core.lvl modding, right?)
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Helios on January 17, 2013, 01:11:00 PM
Ya i tried and it doesnt change.
Title: Re: HELP: Changing Unit and Weapon Names
Post by: RepComm on January 17, 2013, 01:13:48 PM
Works for me...
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Are§ on January 18, 2013, 03:33:34 PM
Quote from: -RepublicCommando- on January 17, 2013, 01:01:25 PM
Well, I guess you sort of could do it using ODF,
When you don't localize (or have something wrong with core.lvl)
Pretend your gun's ODF is named  Awesome Handgun.odf

Ingame, my weapon is called whatever the ODF is (when it is not localized).
So in a way, you could do it with ODF files.
(But who would want to miss out on the opportunity to learn Core.lvl modding, right?)

pretty sure that wouldn't work
Title: Re: HELP: Changing Unit and Weapon Names
Post by: Led on January 19, 2013, 05:29:57 AM
Quote from: -RepublicCommando- on January 17, 2013, 01:01:25 PM
Well, I guess you sort of could do it using ODF,
When you don't localize (or have something wrong with core.lvl)
Pretend your gun's ODF is named  Awesome Handgun.odf

Ingame, my weapon is called whatever the ODF is (when it is not localized).
So in a way, you could do it with ODF files.
(But who would want to miss out on the opportunity to learn Core.lvl modding, right?)

No, the name would end up being 0x  or something like that, not the ODF name.
see the second screen shot here, the first unit on the spawn select screen:
http://www.swbfgamers.com/index.php?topic=4095.0

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