Hi,
I am requesting a mine MSH/model that is invisible. I think this can add an extra dimension to the game.
Anyone that has done the hex editing already care to help? If not, I can put it on my to-do list :)
If you just don't set any geometry in the .odf that would also work, right?
Quote from: UNIT 33 on November 18, 2012, 01:46:19 PM
If you just don't set any geometry in the .odf that would also work, right?
That would be the easiest way I think
I think the TGA is still there, but I can check.
wicked, wicked man....
hehe
Here is a the mine, and placed mine with trans added and a totally invisible tga.
3 msh's and 1 tga:
com_1st_weap_inf_landmine.msh
com_weap_inf_landmine.msh
com_weap_inf_landmine_placed.msh
com_weap_inf_landmine.tga
I have a bad feeling about this....
:)
Thanks Tirpider--I shall put these to devious use!
heh, I feel sorry for a lot of folks.
It should still light up the reticule though.
Just have to be careful on Buckler's maps from now on :P
Yesh! Now I'm glad I can't play online! :happy:
Woah this should be awesome :D , do these mods work on GR?
SWEET, I didn't know that was possible.
Looks like I need to learn how to hex edit :O