SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Requests => Topic started by: Carbon27 on October 06, 2012, 09:36:51 AM

Title: A Great New Map
Post by: Carbon27 on October 06, 2012, 09:36:51 AM
I think a good idea for a map would be INSIDE the sandcrawler. Maybe give the jawas a pistol, and they be everyones enemies. Maybe even include some tusken raiders to add some fun. Thanks for reading!
Title: Re: A Great New Map
Post by: Led on October 06, 2012, 09:42:27 AM
Sounds cool.  I like close quarters maps.  :)
Title: Re: A Great New Map
Post by: Kit Fisto on October 06, 2012, 09:54:55 AM
Like in Lego Star Wars 2! The one level with the sandcrawler!  ( don't make fun of the Lego Star Wars games :mad: ) That would be cool! :cheer:
*remembering my Dune Sea mission map idea that almost happened... :'(
Title: Re: A Great New Map
Post by: Ultimo on October 06, 2012, 09:56:14 AM
Me too, good idea. One question though, The Sand Crawler's are really built around the jawas, and even though a clone and such is short enough to fit in one, the sand crawler itself would still be a pretty small map. If you wanna scale it up, thats cool then, but right now the best it registers in my head is taking Nuketown from Black Ops, dividing it 3 times, and then stacking one piece on another. That's pretty small.
Title: Re: A Great New Map
Post by: Carbon27 on October 06, 2012, 11:53:21 AM
I think maybe we can have some ground, too. I think it should be in the hanger at Mos Eisley. But we should not be able to get out of the hanger area.
Title: Re: A Great New Map
Post by: Unit 33 on October 06, 2012, 12:02:32 PM
As you can see from this cross-section there is certainly a lot of room.

[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.gavinrothery.com%2Fstorage%2FsandcrawlerINT.jpg%3F__SQUARESPACE_CACHEVERSION%3D1317720385318&hash=8b43e3a3c99e011e28db88bf3929418ccc33752e)[/spoiler]

It could be done without the need for any new models, a lot of Jabbas' Palace Models could do it.
Title: Re: A Great New Map
Post by: {212}FrenchFryZ on October 06, 2012, 12:48:47 PM
Ya seems like a really great idea and regent is right it is preety big the jawas dont just have to transport themselves(Which i belive there is like more than 100 of them) and then they also have to transport the droids they sell! :)
Title: Re: A Great New Map
Post by: Sereja on October 06, 2012, 12:58:35 PM
It's remind's me my SuperNintendo cartrige game: Star Wars: New Hope...
Actualy sandcrawlers wasn't builded by Jawas. It is abandoned corellian mining vehicles.
Still, in SWBF is possible only 1 level, because of AI, (flat map) so, the game cud be realy small. If you didn't planing single player map ofcourse...
Anyway, without 3D modeling skills, it's cud be only a dreams...
Title: Re: A Great New Map
Post by: {212}FrenchFryZ on October 06, 2012, 01:36:20 PM
That is true i didnt think about that.... :( oh well as you said it will probly be just a dream :(
Title: Re: A Great New Map
Post by: Led on October 06, 2012, 01:43:44 PM
It could be laid out like Jabba's Palace, so that AI can path correctly.  Maybe some area for humans only.
Title: Re: A Great New Map
Post by: {PLA}gdh92 on October 07, 2012, 06:04:19 AM
It doesn'y need to be scaled up for humans, I always  thought the ability to crawl through small spaces has been underused on SWBF maps. :)
Title: Re: A Great New Map
Post by: Sereja on October 07, 2012, 11:16:11 AM
Quote from: {PLA}gdh92 on October 07, 2012, 06:04:19 AM
It doesn'y need to be scaled up for humans, I always  thought the ability to crawl through small spaces has been underused on SWBF maps. :)
Sorry, I just try to slice sandcrowlers door, and got bad news for you: the door frame is to small, and killing units. Sandcrowler should be scaled up, at least to 1.1 scale.
Title: Re: A Great New Map
Post by: Carbon27 on October 07, 2012, 12:24:44 PM
I could look like a battle damaged door with chunks of the door destroyed and on the ground to widen the doors.
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