SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: SleepKiller on July 25, 2012, 02:27:12 AM

Title: Theory - Easy Mapping
Post by: SleepKiller on July 25, 2012, 02:27:12 AM
I was going to post this in the secret forum. but then I decided to get everyone's thoughts.

Man I just had a great idea. If you have access to the secret forum you should read my last topic and you will see my theory on randomly generated maps each play. Well what if we took that concept, same kind of grid based system. And applied it so someone could simply edit a text file which the game would read and load the map from. Something like this.
These are decimal numbers not hex.
11 20 08 14 03
15 19 03 04 05
18 01 08 03 01
12 06 13 17 12
01 03 04 20 02         

The game would read the text file (See here (http://www.swbfgamers.com/index.php?topic=4499.msg43827#msg43827).) and load up the grid squares based on it. Of course ideally you would want a program to edit the text files but I can not imagine that being to hard to make. This would also allow macs to make maps kind of.

Thoughts?
Title: Re: Theory - Easy Mapping
Post by: Kit Fisto on July 25, 2012, 08:51:15 AM
HOLD UP!!! You said let macs make maps?! Do explain!!!
Title: Re: Theory - Easy Mapping
Post by: tirpider on July 25, 2012, 09:52:36 AM
I like this.
A lot.

I'm imagining a lot of things could be configured in such a way. (Pretty much anything in the lua.)
EhPortal 1.34 © 2025, WebDev