SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Requests => Topic started by: Kit Fisto on July 18, 2012, 11:26:18 AM

Title: Hard settings being to hard
Post by: Kit Fisto on July 18, 2012, 11:26:18 AM
So lets face it. Hard on SWBF is just to  :censored: hard! There are some of you who mastered it and thats great but I, and maybe others, want to enjoy playing not get mad at the game.
So ya know the bonus elite training in galactic conquest? Is there a way to set that for all maps on historical campaign and instant action? So that the AI are better but not so good that if you spawn next to one you die in the next 2 seconds?

Any other ideas on how to increase medium difficulty without making it equal to hard?

edit by buckler:  refrain from cursing  
Title: Re: Hard settings being to hard
Post by: Unit 33 on July 18, 2012, 11:38:50 AM
Set to medium and give the other side a weapons mod.
Title: Re: Hard settings being to hard
Post by: Kit Fisto on July 18, 2012, 12:19:12 PM
Well I was thinking a little more along the lines of giving opposing team bonuses but that works too! 8)
Title: Re: Hard settings being to hard
Post by: 21 | Reacter on July 18, 2012, 01:15:59 PM
Hey, maybe u can edit the TeamAggresivvness?
Title: Re: Hard settings being to hard
Post by: Kit Fisto on July 18, 2012, 01:28:43 PM
In galactic conquest, when you or the AI choose elite training( yavin IV bonus ) does the team who chose it get increased teamaggressiveness? If not what does happen to the AI of you choose that bonus?
Title: Re: Hard settings being to hard
Post by: Shazam on July 18, 2012, 01:34:51 PM
They probably just go from Normal skill to Hard.  ;)
Title: Re: Hard settings being to hard
Post by: Led on July 18, 2012, 01:39:16 PM
TeamAggresiveness works in SP modes. It is set by the map lua and munged into mission.lvl.

You can also include ActivateBonus for the various bonuses for your team in the lua.
Title: Re: Hard settings being to hard
Post by: Kit Fisto on July 18, 2012, 01:41:55 PM
Quote from: Buckler on July 18, 2012, 01:39:16 PM
TeamAggresiveness works in SP modes. It is set by the map lua and munged into mission.lvl.

You can also include ActivateBonus for the various bonuses for your team in the lua.
So someone could make a mission.lvl that gives the every team elite training to make the gameplay harder but not too hard?
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