Does Battlefront crash when you use giant textures at 2048x2048 or what? I edited a few clone skins to be this high-res in my mod and now my rep sides are crashing the game and its not telling me anything in the bfront log.
I am using 2048x2048 textures for static prop, but this is the limit. Probably for infantry the limit is more low. Well, may be, you using .tga with alpha channel, and in this case weght is in twice bigger. That's why it crash.