SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Snake on May 08, 2012, 08:20:46 AM

Title: [SOLVED] AI planning in tunnels
Post by: Snake on May 08, 2012, 08:20:46 AM
The title says it all, how can you use AI planning in underground tunnels?
Title: Re: [HELP] AI planning in tunnels
Post by: MARCUS on May 08, 2012, 08:23:55 AM
i dont know
Title: Re: [HELP] AI planning in tunnels
Post by: Sereja on May 08, 2012, 09:27:17 AM
You have to duplicate your .ter file: one for munge, and one for work. Back up your .ter for munge, and open zeroeditor with .ter for work. Make your terrain totaly flatt, and low. Add all planing and barriers, you need. Then, backup your terrain for work, and return .ter for munge.
Title: Re: [HELP] AI planning in tunnels
Post by: SleepKiller on May 08, 2012, 12:41:08 PM
Like Sereja said backup your old terrain first and create a new before loading your world by going into Terrain button in the Advance section.
Title: Re: [HELP] AI planning in tunnels
Post by: Snake on May 08, 2012, 02:56:54 PM
Thanks guys, I'll try it.
EhPortal 1.34 © 2025, WebDev