I know this isn't explicitly SWBF related, but will enhance part of the model modding process.
I have found a sourceforge project that will create triangle strips out of a list of indexed triangles.
This is exactly one of the things holding back my model editing.
It is provided by the author in c source code and appears to be set up as a library of functions.
Is there anyone here that has a compiler environment set up and can help me build this into a command line/console tool for a win32 platform?
I can do most of the program design, I just need someone who knows c to help wrangle this into a program.
-edit
forgot the link to his site:
ACTC - The Triangle Consolidator, by Brad Grantham (http://plunk.org/~grantham/public/actc/index.html)
I'm a programmer in general, but not C specifically.
I will see what I can dig up, compiler wise. Meanwhile, if someone else is a C person, jump on in.
Oh groovy, thanks!
I can tool around in programming, but it's hack and slash all the way.
I have one of those giant C guide books, but never got to deep into it. (objects and classes drive me nuts)
I know there are tons of compilers, if you could point me at a stable/gentle one, I'll try to fumble through it.
I see 2 ways to hit this one.
1 as a dll to be used with autoit (more elegant)
2 as an exe that can be called from batch files (or autoit) (prefered)
-edit
Found a compiler to try. (LCC and Pelles C)
I can't get it built. (make complains about not knowing how to make the object file)
After digging through the makefile, I get the impression it is trying to build for linux.
(C is C, though, so I should just have to change some libraries...)
Anyway, I think I need to read some manuals. (brush up on make and stuff)
Perhaps after going over basic c stuff it will become clear what this guy is doing and then port it to AutoIT.