SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: SleepKiller on February 27, 2012, 11:07:51 PM

Title: Tantive Iv SWBFII Conversion
Post by: SleepKiller on February 27, 2012, 11:07:51 PM
Déjà vu much aye? This is a completely new conversion for Tantive Iv. I started from pretty much scratch with the mind to produce it as bug free as possible. I'm satisfied with the results.


(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fvideo.xfire.com%2F54e029-4.jpg&hash=6db0623d3aaab015719691cfe5525d6c29fce27a) (http://www.xfire.com/video/54e029/)

Huge thanks to tirpider for his research/tools!

Download (http://www.mediafire.com/download.php?6hl1i4hdjxr1nn3)


edit by buckler: swbfgamers.com link
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=453


Title: Re: Tantive Iv SWBFII Conversion
Post by: Epifire on February 27, 2012, 11:21:45 PM
Looks like a really good port. Very good at that.
Title: Re: Tantive Iv SWBFII Conversion
Post by: tirpider on February 28, 2012, 01:48:03 PM
Great Job, again, SleepKiller!
Another map that was wierd to play in BF2 made playable :)

I found a reflection in one of the halls.
Title: Re: Tantive Iv SWBFII Conversion
Post by: SleepKiller on February 28, 2012, 02:24:32 PM
Yes, I'm sadly aware of that bug. I have no clue what is causing it since the .msh doesn't have a bone for reflections.
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