SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Led on November 13, 2011, 06:15:38 AM

Title: reconstructed antiglitch scripts
Post by: Led on November 13, 2011, 06:15:38 AM
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=391



Description: Re-contructed Script files that call BattleBelks death regions in his antiglitch mod.

Battlebelks Antiglitch mod is described here:  http://www.gametoast.com/viewtopic.php?f=64&t=11690


The purpose of these files is to allow server hosts to modify the mission file for other items (like spawn delay
timer settings) and still be able to keep the antiglitch death regions.

Battlebelks antiglitch mod is at:  http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=340


These scripts must be compiled into a mission.lvl file, which is easiest to do with Battlebelks mission tool:
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=319


Battlebelk did not release his modified lvl files for the maps.  There is room for improvement on some of these maps
to include more glitch areas.  Not all maps were modified.

Battlebelks deatchglitch region names were determined by examining his mission.lvl file for the antiglitch
server package with a hex editor.

Thanks to Phobos and Sleepkiller for discussions on this topic.  The discussions can be found at:
http://www.swbfgamers.com/index.php?topic=3956.msg40796#msg40796



Script Reconstruction released 11/13/2011

{PLA} Led
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