SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Jamman on October 16, 2011, 05:34:46 PM

Title: I need some help.
Post by: Jamman on October 16, 2011, 05:34:46 PM
So I'm attempting to make a reskin of CC. As in the colors. I have noticed that the sky, its got a weird line down the middle of the sun and one directly opposite on other side.

http://screenshot.xfire.com/s/118651502-4.jpg
http://screenshot.xfire.com/s/118651498-4.jpg

And at the top, a circular thing.

http://screenshot.xfire.com/s/118651500-4.jpg

I've seen other Sky tutorials and maybe I'm just not understanding, but how do you get rid of these things? (including getting rid of the sun...if possible)

Also, Could someone please tell me the location of the red glow color of the grenades/mortar shots, if you know where it is?

Thanks.
Title: Re: I need some help.
Post by: Phobos on October 16, 2011, 06:19:46 PM
Quote from: Jamman on October 16, 2011, 05:34:46 PM
So I'm attempting to make a reskin of CC. As in the colors. I have noticed that the sky, its got a weird line down the middle of the sun and one directly opposite on other side.

http://screenshot.xfire.com/s/118651502-4.jpg
http://screenshot.xfire.com/s/118651498-4.jpg

And at the top, a circular thing.

http://screenshot.xfire.com/s/118651500-4.jpg

I've seen other Sky tutorials and maybe I'm just not understanding, but how do you get rid of these things? (including getting rid of the sun...if possible)

Also, Could someone please tell me the location of the red glow color of the grenades/mortar shots, if you know where it is?

Thanks.

It has lines because your texture is not wrappable. Only certain textures will work with sky, easy way to test is to apply it as a pattern to your desktop background. If there are seams it won't work for the sky, if it looks like one picture then it will.

To get rid of the sun you have to remove the "suninfo" section in your bespin2.sky file

SunInfo()
{

PS2()
{
Angle(130.000000, 55.000000);
Color(148, 148, 160);
}
XBOX()
{
Angle(160.000000, 55.000000);
Color(220, 220, 220);
ShadowColor(220, 220, 220);
}
PC()
{
Angle(160.000000, 55.000000);
Color(220, 220, 220);
ShadowColor(130, 130, 130);
}

Texture("");
Degree(-50.000035);
BackAngle(180.000022, 0.000000);
BackColor(0, 0, 0);
BackDegree(0.000000);

}

That is the sun I use for twilight cloud city. Just remove that entire section for no sun.

Red glow for grenades should be in one of the side odfs for thermal.
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