This Tutorial will be divided into several parts including
SCREENSHOTS LATER!
- What you need to get started
- Tips
- Getting Started
- Organization of your unit
- Setting up your unit
- Envoloping
- Texturing/UV
- (Something else here)
Lets Begin
What you need to get started
- PhyscoFreds Unit Template (Link will be posted in these paretnthesissssissi)
- (Optional) A custom mesh
- (Optional) Custom textures
- Familiarity with XSI Interface
- Patience (alot)
- Pandemics MSH Exporter
And xsi of course..
Optional Tools
- MilkShape 3d (link)
- SWBF Msh Viewer
- something
Tips
- Save Frequently (really, if you dont youll be sorry)
- Take your time when adjusting and envoloping
- Make sure if your using a model you didnt make its not copyrighted/illegal
- Some more tips i post later
Getting StartedBefore you begin, make sure you have pandemics exporter installed. If you dont, i will post a tutorial how to install it later. you also need what was posted at the top section.
You should put your Custom models, Tga files and the Template in a folder to stay organized.
- Import PhyscoFreds Unit Template Beta into XSI (file,import,model, template .emdl)
- If not using a custom model (recomeneded for first timers) Texture the override texture with rep_inf_trooper (explained later
- Set up the template into layers
Before we do that we need to make layers.
Press 6 on yiour keyboard in xsi.
Make 4 new layers called
- Skeleton
- Rig
- Mesh
- Shadowvolume
(its easiest to press 8 on keyboard and press L to organize it into layers then sort it)
Afterwards Place All objecs that say bone_xxx in the skeleton folder
Place anythign taht says eff_ in the rig folder
Nice to hear you will be updating this. Once I get XSI installed I will try it.