SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Phobos on May 27, 2011, 08:34:29 PM

Title: Hex City Twilight v1.6 With Strobe Lights
Post by: Phobos on May 27, 2011, 08:34:29 PM
Download: http://www.mediafire.com/?5dbnu85gb98uhem

Readme
Quote
Hex City Twilight v1.6 With Strobe Lights

Credits
Rage - Twilight developer & Strobe lights seizure inducement (crazy_bith strobes work on any map)
Bamdur - Sky help
Fordo - Testing
Keenmike - Hex editing like a zombie

Instructions: Backup common.lvl and bes2.lvl, copy and paste the modified files in place of.
Title: Re: Hex City Twilight v1.6 With Strobe Lights
Post by: Xfire Keenmike aka cull on May 27, 2011, 08:44:02 PM
I replaced buildings with other buildings already in bespin cloud city. It was as easy as copy and paste. You need hex editor, SWBF1 mod tools to find (with SWBFViewer) what buildings you want to exchange in hex edit. The model you exchange would have to have the same letter spacing, then you find every place in the map.lvl file it occurs and rename it. Find first to see if your new model is listed before the one you want to exchange or it wont make the new model replace the old model. This proves a conversation ag said could not work.
Title: Re: Hex City Twilight v1.6 With Strobe Lights
Post by: Bamdur on May 27, 2011, 09:38:42 PM
very nice
EhPortal 1.34 © 2025, WebDev