SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Snake on March 08, 2011, 11:48:15 AM

Title: ApeX Cantina (WIP)
Post by: Snake on March 08, 2011, 11:48:15 AM
My mod tools have the Runtime error because of my video card so I have to wait til I get another one before I can mod again   :dry:  However when I do get my new video card I am making a map called:
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi414.photobucket.com%2Falbums%2Fpp226%2Faatcfett%2Fcantina.jpg&hash=bde273064767af65afb9c6c90c174036154106aa)
For those of you who liked GGW Cantina then this will be a different expanded version.
Title: Re: ApeX Cantina (WIP)
Post by: Snake on March 09, 2011, 10:38:36 AM
Oh, also give some ideas of what you guys would want to see in a really "fun-oriented" type map. No really crazy requests plz as I seem to ruin maps when trying to do those  :P
Title: Re: ApeX Cantina (WIP)
Post by: NiceGuy on March 09, 2011, 01:31:38 PM
Water guns!! is that too extreme?? I won't know I'm not a big modder? is it even psooible?:shrug:
Title: Re: ApeX Cantina (WIP)
Post by: Snake on March 09, 2011, 02:08:28 PM
Actually I can make the blast effect a water splash and make make it a light blue laser :D nice idea! Keep the ideas going, even if they seem extreme they may be possible.
Title: Re: ApeX Cantina (WIP)
Post by: Fire on March 09, 2011, 04:45:58 PM
Snake is back + New map = Happy Fire  :moo:  :cheer:
Title: Re: ApeX Cantina (WIP)
Post by: Snake on March 10, 2011, 10:03:59 AM
Epifire is going to be making some great custom vehicles and buildings too, so the map won't be a creative mix up of already used props :D (mostly)
Title: Re: ApeX Cantina (WIP)
Post by: ^snippers^ on March 11, 2011, 04:30:02 PM
Im not sure if they have been invented on swbf, but make stand still sofas, like turrets, but dont shoot anything. Also, stools at the bar so one can have an intergalactic beverage! :cheers:
Title: Re: ApeX Cantina (WIP)
Post by: Bamdur on March 11, 2011, 04:42:30 PM
If you need anything for this map. Ask, (units, props, animations etc.)
Title: Re: ApeX Cantina (WIP)
Post by: Snake on March 11, 2011, 04:44:21 PM
Yeah, froggy had some "vehicle" couches but I might could mess with the odf to get it to be a non moving vehicle. If anyone knows how to do that I'd appreciate the help. And thanks Bamdur, I'll probably need your help
Title: Re: ApeX Cantina (WIP)
Post by: Snake on March 14, 2011, 07:07:37 PM
I have an announcement!!! There are going to be civilians.. :D hopefully I can get the locals in-game and then I will make them these locals made for mos eisley. It will look really cool :) and when youre bored you can go around and murder random civilians!! Woot! haha
Title: Re: ApeX Cantina (WIP)
Post by: Snake on March 17, 2011, 02:27:05 PM
Here is a sneak peek at the rep side which I have just finished.

http://www.xfire.com/profile/aatcsnake/screenshots/?view#111921136
http://www.xfire.com/profile/aatcsnake/screenshots/?view#111921121

And a short vid:

http://www.xfire.com/video/431da7/

There's much more but I didn't want to give it all away. I will say that there are waterbaloons and water guns but they don't work very well even though I perfectly edited their odf files. I think it's just the game :/ It still is pretty cool though!
Title: Re: ApeX Cantina (WIP)
Post by: NiceGuy on March 17, 2011, 03:30:18 PM
looks like its coming along nicely. I'm looking forward to playing this one. keep it up :tu:  :cheers:
Title: Re: ApeX Cantina (WIP)
Post by: Snake on March 22, 2011, 01:02:03 PM
Alright, I have finished the sides and will start on the map as soon as my dad orders the new video card  :dry:
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