While making a map, I was making a lot of notes on things I wish I knew. I hope you can find something useful in the attached .doc file. I believe this can be treated as an asset.
Lumind's mapping and modding notes.doc
Contents:
Munging notes 1
VisualMunge 1
ZeroMunge 1
ZeroEditor notes 1
Recommended screen height 1
Camera movement 1
Solving too dark maps in ZE 1
Terrain textures 2
The "Raise" brush 2
Very visible seams/edges between terrain texture layers in SWBF2 (not in ZE) 2
"ReduceTerrainTextureUsage" warning 3
Explosions 3
Placing an object 3
Height imprecision 4
Connections 4
The max number of connections 4
Editing connections 4
Sound notes 4
Restore missing vehicle sounds 4
Loading multiple sound lvls 4
Custom sound lvl 4
Tutorials 5
Stock .wav files 5
.sfx and .asfx 5
Sky notes 6
Reducing map's size 6
Other notes 7