SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Requests => Topic started by: Willkilla on April 16, 2025, 12:06:00 PM

Title: Memory Dumper between maps
Post by: Willkilla on April 16, 2025, 12:06:00 PM
In SWBF2 for PC, it seems many modded maps have mempools that over allocate, and when you play several of these maps the engine runs out of memory and crashes. This does not seem to affect mod tools client or dedicated server client. This makes Instant Action unreliable when queuing modded maps, and even multiplayer clients will crash as the ram usage goes up from map to map. Is it possible to create a script that dumps memory between maps, or forces the engine to send you to the main menu and dump memory like the mod tools client?
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