SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: drbob76 on March 12, 2025, 12:30:49 PM

Title: Using BF1 mod tools for BF2 addon maps
Post by: drbob76 on March 12, 2025, 12:30:49 PM
Is it possible to use scripts, files, etc. from the SWBF1 mod tools in order to edit the Marvel4's downloadable BF1 maps, like for which factions and which classes to have? If it is possible, how do I do this, what steps do I take?
Title: Re: Using BF1 mod tools for BF2 addon maps
Post by: Led on March 12, 2025, 07:17:39 PM
Think of a finished mod map as a compiled program.  If you have the source coded (scripts, lua, etc.) then it can be possible to convert from SWBF2 to SWBF1.  However, once compiled into a final map, it is pretty much not possible.

That said, we have many maps from SWBF2 into SWBF1.  Be sure to check out Sereja's maps in our download area, which include SWBF2 conversions. 
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