I'm having an issue with AI not entering ground vehicles in either Lan or Internet games. They still enter the flyers, but none of the hovers, speeders, or the MTT. I wanted my map to be primarily for coop MP, so this feature is critical to me. I noticed on Geonosis and Hoth LAN/Internet the AI still enter all vehicles, it just takes a little longer than in Instant action. I went through the Geo and Hot Lua, but couldn't find anything obvious that would prevent the ai. I am really unsure what to look for, has anyone ever seen this issue? Seems like a pretty niche problem
Hard to remember the details...but I think they have to be assigned 'ownership' in either the world setting if not the LUA.
Hmm I cant seem to locate any ownership assignments in the world files, it only references Teams. Could this be all in the setup_teams.lua for the level? I never mess with that because I never thought I'd need to, and sadly there doesn't seem to be examples for the stock worlds
yeah, something like the vehicle spawn needs to be assigned to the team
Found the fix, had to host with a dedicated server. AI seems to have trouble with vehicles on many maps without a dedicated server
Ah, not sure why that would make a difference--are you on PC ? Have you modded your game otherwise?
In any event, thanks for following it up with your solution.
Also, are your vehicles sitting too close to barriers? The AI think if any part of a vehicle exists in a barrier that it's inaccessible. This is a common problem even in the stock game that isn't well noted.