SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Assets => Topic started by: Giftheck on December 28, 2016, 03:04:03 AM

Title: SWBF1 Shell extras
Post by: Giftheck on December 28, 2016, 03:04:03 AM
Here's a few extras that I got sent from the shell files. Included are the following:

-Planet models used in the campaign and Galactic Conquest modes (these appear to be separated into shell and load folders)
-shell.lvl and global sound config files (the shell sound configs were important because I want to add new music into the menus of the game)
-.mcfg files which confirm that the background of the main menus is a video file.

Included also are the shell scripts. We already have these but it was nice to include them (as I was asking how the menus were controlled)

https://www.mediafire.com/?b45c6gvf67imc2a

Thanks go to psych0fred for sharing this with me (and for putting up with my countless questions)
Title: Re: SWBF1 Shell extras
Post by: Led on December 28, 2016, 05:49:27 AM
Thanks psych0fred!

local link
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1420

Title: Re: SWBF1 Shell extras
Post by: Phobos on December 28, 2016, 11:07:09 AM
Thanks for sharing these! The shell planet models, MCFG and LUA were previously released by psych0fred (and I included them in the perfect shell builder) but I did not have the load.lvl planet models or individual planet REQs. He also sent me the sound files a while ago but I don't remember if they were released publicly.
Title: Re: SWBF1 Shell extras
Post by: Giftheck on December 28, 2016, 11:10:11 AM
I'm in the process of ripping and splitting the streams from the PS2 shell.lvl (as we can't get them from the PC version).
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