SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: i2Bros on September 23, 2016, 10:39:10 AM

Title: Rebel Vanguard Bones?
Post by: i2Bros on September 23, 2016, 10:39:10 AM
How do I set envelopes for a vanguard msh? Their vanilla bones are set in a completely different way for the arms and any attempt to translate or rotate the bones risults in bad skinned models. How can I do? :( I don't want to translate the object's arms, because I will surely cause rats nest on the model and cra**y looking results.
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