This is indeed some amazing work, and I'm glad that the assets from SWBF-EA are being used in such an old and epic game!
Keep up the good work, once it is released, I'd love to take a look at it! :D
Could we convert the map to swbf2?
I thought the map would work on SWBF2?
Yep and it's pretty easy :tu:
Quote from: i2Bros on July 14, 2016, 07:47:48 AM
Could we convert the map to swbf2?
It's not that "cut-and-dry". Sereja's effects and changes sometimes cause large incompatibility issues and crashes in SWBF2, like Nar Shaddaa.
Awww sheep xD... in that case we need sereja to support us in the conversion. Sereja, are you with me? (cit.)
Sorry guys, seems my skills are overheated by SWBF2 modding, so I have to leave for you all the fun.
For this map I didn't make too much new effects, but custom animation, object size by msh.option, render effects, SWBF1 terrain, and perhaps something else, surely will cause a lot of problems for SWBF2 modders, who realy dare to convert it.
I'll deal with it personally, my master. uuuh-puh
p.s. oh yes, of course we need the assets ;)
Quote from: i2Bros on July 17, 2016, 01:33:32 PM
I'll deal with it personally, my master. uuuh-puh
p.s. oh yes, of course we need the assets ;)
I think it is a bit rude to ask for assets for a work in progress.
If and when Sereja releases his mod and assets, they will be host here.