Munging stops here, i don't know why. The last thing i did was putting an HD JKA Darth Vader model in the msh folder... :ohmy:
imp_inf_darthvader_low1 has 497 vertices and no collision geometry - using normal geometry
... Exporting hard skinned
_ReduceShadowMesh: reduced edge count from 1386 to 1384
_CreateShadowMesh(lod:0): created hires shadow (233 verts 1384 edges)
How long is it not continuing the munge
It reached one hour! :blink:
Quote from: i2Bros on June 14, 2016, 07:15:16 AM
It reached one hour! :blink:
Have u tried with a normal model ?
I dont really think hd models are gonna do much in swbf2 tbh
I'm gonna try even though i'm a bit disappointed... now i have full hd stormtroopers but a :censored: darth vader :shrug:
edit by Led: no cursing on the website. I've sent you the rules.
Sorry Led, my bad.