In Battlefront II the AI very obviously targets you as first priority and it tries to make its way towards you disregarding surrounding enemies and making itself look silly as a result.
So is there anyway to change the player's priority? So I can make the AI see me as just another AI and not the player which it has to target first?
I hope there is. I mean it doesn't happen on Star Wars Battlefront but it seems to happen on Star Wars Battlefront 2.
It gets really annoying too because when an AI is playing as a hero, ONLY the player focuses on the hero while everyone else fires at the player.
I think this is hardcoded and can be slightly adjusted with the difficulty level from the lua or from the options from the game menu.