SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Delta327 on December 02, 2015, 01:09:33 PM

Title: Multiple skins in-game?
Post by: Delta327 on December 02, 2015, 01:09:33 PM
Is it possible to have two skin for one unit Ingame?
Title: Re: Multiple skins in-game?
Post by: DylanRocket on December 02, 2015, 02:07:38 PM
Quote from: Delta327 on December 02, 2015, 01:09:33 PM
Is it possible to have two skin for one unit Ingame?

Yes, here's a good tutorial: http://www.gametoast.com/viewtopic.php?f=27&t=6040

Some models are also Over Ride Texture compatible like the Battle Droids and Clone Troopers (Phase 1).
Title: Re: Multiple skins in-game?
Post by: Led on December 02, 2015, 02:26:46 PM
Tirpider has released a lot of SWBF1 override compatible units (see downloads area) and there is also the possibility of using an in-game skin changer (search for details).
Title: Re: Multiple skins in-game?
Post by: Delta327 on December 02, 2015, 02:33:18 PM
Quote from: DylanRocket on December 02, 2015, 02:07:38 PM
Yes, here's a good tutorial: http://www.gametoast.com/viewtopic.php?f=27&t=6040

Some models are also Over Ride Texture compatible like the Battle Droids and Clone Troopers (Phase 1).

Well I'm trying to put two models and skins on one class like on pax empire mod
Title: Re: Multiple skins in-game?
Post by: Rayce on December 02, 2015, 07:13:42 PM
http://www.gametoast.com/viewtopic.php?p=390689#p390689

It should work with BF1 as well.

It doesn't work with OverrideTexture, every skin needs to have its own model.
Title: Re: Multiple skins in-game?
Post by: Led on December 03, 2015, 02:16:06 AM
Quote from: Commander Awesome on December 02, 2015, 07:13:42 PM
http://www.gametoast.com/viewtopic.php?p=390689#p390689

It should work with BF1 as well.

It doesn't work with OverrideTexture, every skin needs to have its own model.

Someone should try it for SWBF1.  It would be interesting if it would work.
Title: Re: Multiple skins in-game?
Post by: Giftheck on December 03, 2015, 02:35:26 AM
SetClassProperty LUA function does not exist in SWBF.
Title: Re: Multiple skins in-game?
Post by: Delta327 on December 03, 2015, 05:18:00 PM
Well I tried it and my new unit crashes the map when I play it
Title: Re: Multiple skins in-game?
Post by: Giftheck on December 04, 2015, 12:04:00 AM
Like I just said, "SetClassProperty" is not a valid LUA function in the first game, and I'm sure there's other commands in there that aren't compatible with SWBF.
Title: Re: Multiple skins in-game?
Post by: Rayce on December 04, 2015, 11:02:17 AM
One idea is to have duplicates of your unit(s) with all the different skins as "locals" and let the player choose his/her skin using a skin changer. (Scripts for that: http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=414)
Title: Re: Multiple skins in-game?
Post by: rosolinio on December 23, 2015, 01:08:43 AM
Can you guys please put onother link?Those 2 did not worked
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