In SWBF2 Dagodah map, you may find different props in different eras, like x-wing in GCW, and LAAT in CW. Is it possible the same in SWBF1?
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#122
Released Maps and Mods / PC for Modding SWBF
July 09, 2012, 03:41:10 AM
Your welcome!
Guy's, I am serious: get start thinking about buy at least some cheap, "second hand" PC, not MAC. You missing everything!
Guy's, I am serious: get start thinking about buy at least some cheap, "second hand" PC, not MAC. You missing everything!
#123
Released Maps and Mods / Sereja's Kamino cloning facility degrade version
July 08, 2012, 04:07:21 PM
Sereja's Kamino cloning facility degrade version
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=663
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=663
#124
Released Maps and Mods / Sereja's Kamino: cloning facility
July 06, 2012, 06:30:39 AM
KAMINO: CLONING FACILITY.
http://www.mediafire.com/?b3b9n245boiwe79
edit by buckler: local link http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=661
here the pic:
[hide][/hide]
README:
Features:
1. Fixed collision.
2. Edited sides with new effects, reticules, huds, hex edition, and chargable weapon.
3. Decreased weapon impact effects.
4. 5th weapon added.
5. Secondary locals added.
6. New props added.
Instalation:
1. Put the 023 folder in your Gamedata\AddOn folder.
2. Put the common.lvl file in your LucasArts\Star Wars Battlefront\GameData\Data\_LVL_PC\Common\ENG folder, make backup first.
KNOWN BUGS:
1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2. R2D2 has no sound. Reason: sound making is a most hard thing to understanding for me...
3. Slave-1 as turret works incorrect, so, I have to disable rotation. Reason: turret making is also hard thing to understanding for me...
4. Droids are lies! Don't trust them! Reason: not sure, but look's like, it is somehow connected with changed Mission LUA. I have to change it, becouse I add imperial holgramm CP icon instead cis. But I still not figure out, how to back correct voice.
WARNING: my map is still overload with effects, so, if you have slow PC, it may crash or lag!
To solve this problem, you may use alternative sides, with more decreased effects quality, from my Sides folder. Just replace normal sides .lvl to alternative.
tester: kitfisto15678
P.S. Buckler, if you wish, you can reupload it to SWBFgamers.
http://www.mediafire.com/?b3b9n245boiwe79
edit by buckler: local link http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=661
here the pic:
[hide][/hide]
README:
Features:
1. Fixed collision.
2. Edited sides with new effects, reticules, huds, hex edition, and chargable weapon.
3. Decreased weapon impact effects.
4. 5th weapon added.
5. Secondary locals added.
6. New props added.
Instalation:
1. Put the 023 folder in your Gamedata\AddOn folder.
2. Put the common.lvl file in your LucasArts\Star Wars Battlefront\GameData\Data\_LVL_PC\Common\ENG folder, make backup first.
KNOWN BUGS:
1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2. R2D2 has no sound. Reason: sound making is a most hard thing to understanding for me...
3. Slave-1 as turret works incorrect, so, I have to disable rotation. Reason: turret making is also hard thing to understanding for me...
4. Droids are lies! Don't trust them! Reason: not sure, but look's like, it is somehow connected with changed Mission LUA. I have to change it, becouse I add imperial holgramm CP icon instead cis. But I still not figure out, how to back correct voice.
WARNING: my map is still overload with effects, so, if you have slow PC, it may crash or lag!
To solve this problem, you may use alternative sides, with more decreased effects quality, from my Sides folder. Just replace normal sides .lvl to alternative.
tester: kitfisto15678
P.S. Buckler, if you wish, you can reupload it to SWBFgamers.
#126
SWBF1 Modding Tutorials / Shiney Glass Ideas
June 22, 2012, 06:58:42 AM
edit by buckler: split from this topic:
http://www.swbfgamers.com/index.php?topic=4769.0
Wow, intersting explanation, tripider! So, what you think, is it possible, to somehow change this code, to make subject, be shiny and transparent in same time? I mean, realistic glass looks way, not just "04 00 00 00 04 04" ?
http://www.swbfgamers.com/index.php?topic=4769.0
Wow, intersting explanation, tripider! So, what you think, is it possible, to somehow change this code, to make subject, be shiny and transparent in same time? I mean, realistic glass looks way, not just "04 00 00 00 04 04" ?
#127
Released Maps and Mods / Sereja's degrade map versions
June 10, 2012, 02:34:12 PM
Here is my degrade map versions, as requested:
the link was updated.
http://oron.com/y8a9htf7w98z
WARNING:
This versions is for slow PC only! If you have powerfull PC, you must not download this versions, and replace it to normal!
Features:
Fixed collision.
Stock sides.
Still I strongly recomend you, upgrade your PC, or you never can play any of my real, overloaded by effects maps in future.
P.S. Led, if you wish, you can reupload it, so I can delete it from mediafire.
the link was updated.
http://oron.com/y8a9htf7w98z
WARNING:
This versions is for slow PC only! If you have powerfull PC, you must not download this versions, and replace it to normal!
Features:
Fixed collision.
Stock sides.
Still I strongly recomend you, upgrade your PC, or you never can play any of my real, overloaded by effects maps in future.
P.S. Led, if you wish, you can reupload it, so I can delete it from mediafire.
#128
SWBF1 Modding / Door Animations for SWBF1
May 14, 2012, 11:24:54 AM
Now, at last, I am got exported nar shaddaa door animations. But unfortunately, I figure out, the exist tutorial, about converting door_open.msh and door_basepose.msh to .zaabin and .zafbin adopted only for SWBF2. I do not have original disc of this game, and without it, can't use BF2_modtools. If somebody know, about tutorial for SWBF1, or agreed to convert for me door animation, please help.
#129
Released Maps and Mods / Sereja's_Polis_Massa_Medical_Facility
May 13, 2012, 04:25:07 PM
Sereja's Polis Massa: Medical Facility
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=574
This is my version of SWBF2 converted map: Polis Massa: Medical Facility.
Features:
1. Fixed collision.
2. Edited sides with new effects, reticules, huds, hex edition, and chargable weapon.
3. Working shields, vacuum and decol
Instalation:
Put the 021 folder in your Gamedata\AddOn folder.
KNOWN BUGS:
1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2. R2D2 has no sound. Reason: sound making is a most hard thing to understanding for me...
Story: GCW as usual, CW: clones hunting for escaping jedi, and kill everyone, who help them.
Feel free to post your comments.
Enjoy!
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=574
This is my version of SWBF2 converted map: Polis Massa: Medical Facility.
Features:
1. Fixed collision.
2. Edited sides with new effects, reticules, huds, hex edition, and chargable weapon.
3. Working shields, vacuum and decol
Instalation:
Put the 021 folder in your Gamedata\AddOn folder.
KNOWN BUGS:
1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2. R2D2 has no sound. Reason: sound making is a most hard thing to understanding for me...
Story: GCW as usual, CW: clones hunting for escaping jedi, and kill everyone, who help them.
Feel free to post your comments.
Enjoy!
#130
SWBF1 Modding / [WIP] Nar Shaddaa: Virtical City
April 27, 2012, 11:54:39 PM
As I see, some people interested my unfinished map: Nar Shaddaa: Vertical City, so I wish to share some pics:
http://www.freeimagehosting.net/7opg3
http://www.freeimagehosting.net/ue5ip
http://www.freeimagehosting.net/67qbp
http://www.freeimagehosting.net/sqt5x
http://www.freeimagehosting.net/sosy8
http://www.freeimagehosting.net/1oihb
http://www.freeimagehosting.net/9y43x
http://www.freeimagehosting.net/69ck8
I have many unfinished projects, but this one is realy most beautyfull and complicated. Hope someday I finish it at last, and release it.
Feel free to post your comments.
http://www.freeimagehosting.net/7opg3
http://www.freeimagehosting.net/ue5ip
http://www.freeimagehosting.net/67qbp
http://www.freeimagehosting.net/sqt5x
http://www.freeimagehosting.net/sosy8
http://www.freeimagehosting.net/1oihb
http://www.freeimagehosting.net/9y43x
http://www.freeimagehosting.net/69ck8
I have many unfinished projects, but this one is realy most beautyfull and complicated. Hope someday I finish it at last, and release it.
Feel free to post your comments.
#131
Public Square / Dark background
April 13, 2012, 03:47:22 AM
My suggestion may be strange for you, but not for me. The background of this site is totaly white, and the fonts are very thin. It is hard for eye's to read it, at least long time. It will be nice, if you make more dark background for it...