Rebel Vanguard Bones?

Started by i2Bros, September 23, 2016, 10:39:10 AM

Previous topic - Next topic
How do I set envelopes for a vanguard msh? Their vanilla bones are set in a completely different way for the arms and any attempt to translate or rotate the bones risults in bad skinned models. How can I do? :( I don't want to translate the object's arms, because I will surely cause rats nest on the model and cra**y looking results.
"Come on, you apes! Do you wanna live forever?"
- Lieutenant Rasczak speaking to the Roughnecks troopers