12 Weapon Model Requests

Started by Phobos, May 15, 2015, 10:32:47 PM

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http://mods.fcsite.cf/12WeaponModelRequests.7z

10 of these models are included in OBJ format, hopefully someone can port them to MSH format, this would be greatly appreciated. The last 2 are requests that do not have any assets included and would need to be built from scratch.

Aquila - dragon_child
[spoiler][/spoiler]

Climbing Axe - 3dregenerator
[spoiler][/spoiler]

Crossbow - rohpunk
[spoiler][/spoiler]

Dynamite - willian
[spoiler][/spoiler]

M4A1-S - 3dfun
[spoiler][/spoiler]

Makeshift Axe - 3dregenerator
[spoiler][/spoiler]

Osiris Scythe - dragon_child
[spoiler][/spoiler]

Sickle - mohofoz
[spoiler][/spoiler]

Staff Of Osiris - 3dregenerator
[spoiler][/spoiler]

Wrench - xoran
[spoiler][/spoiler]

In addition, a Monk Spade / Shaolin Spade should be built. This is the most important melee weapon on the list to include because it is so awesome.
http://www.turbosquid.com/3d-models/3ds-ancient-chinese-monk-spade/272168
[spoiler][/spoiler]

Finally, a pitchfork would also be cool as seen here.
[spoiler][/spoiler]

You can find a M4A1 model in your CS:GO repositories, although it might be a bit high-poly for BF.
"I would explain it to you but your head might explode."


If they will be props i can convert them to "my" version of msh files.This is a trick that if i remember Tirpider show me.So ill try convert them.They will work for BF1 but no for BF2 however.

May 16, 2015, 09:56:00 AM #3 Last Edit: May 16, 2015, 01:06:36 PM by Phobos
Quote from: Ginev on May 16, 2015, 09:12:00 AM
here i convert them for you.
Quote from: Ginev on May 16, 2015, 12:25:31 PM
You have the models that i send you so you can release them cuz i dont have time now.

Thanks Ginev for porting several of these models! The texture UVs need to be adjusted for some of them.

Attached the MSH file assets for improvements

[spoiler=Daryl's Crossbow Preview][/spoiler]